Hello friends, welcome to episode 231 of the Noclip Crewcast Podcast. Hello friends, we're here, Summer Games Fest has started.
We're in Geoff Keighley's Summer of Games.
Frank Howley is elated about it.
How are you feeling?
The beautiful rays of Keighley are shining upon you, Frank.
It's as if Keighley is the sun and gaming are the plants And we have been refueled for the next millennium, maybe even multiple.
I don't know what's trilineum, what's beyond that.
But there are so many games that I think Earth will be OK for a few more years.
OK, Jesse Grash is photosynthesizing so much that his camera has exploded.
It's the summer of gaming.
And let's just say using a DSLR to film a podcast. Turns out they get hot fast. So I'm going to leave this for a second.
I'll be in a void for a little bit.
it we won't see uh jesse until uh fall hits uh canada right um so just remember what he looked like jeremy jane how are you feeling how is how are the video game chlorophyll how is it pumping through your brains oh it's pumping veins veins it's pumping through my brains it's pumping through my veins um i watched a lot of summer games fest coverage game fest cover you know they call it summer game fest because there was only one game in all 17 hours of showcase that's a little joke wow shots fired no i saw too i saw make summer games fest great again let's go i saw at least three games the entire
four days that looked interesting to me maybe four to five we'll see hey you know what let's try something dangerous jesse do you want to try do it do you want to try and reset the camera we're gonna do it midstream we're gonna see if it breaks everything or because this has happened a few times and the people want to see your beautiful face so that is true.
I would much rather be on than off.
Yeah, do your thing.
While you're doing your thing, we don't need a commentary.
It's all good. You just do your thing.
You got it. While we're doing that, though, shout out to all of our incredible Battlepass holders as Jesse pops back for now.
Lovebreet, Ute, Dwayne the Rock Lobster, Anthony Thomas, Nico Passateri, It's -a -me, Ferrario, Pappy Lappy, Senator Armstrong, apparently I pronounced this well last week, but I forget how I did it.
Reedrag, reedregg I think it was reedreg reedreg I think love that song Harry Flanagan Joosh Arno Matt Pearson James Brown Mark Rojas Tucker Morgan David McGarry Goddison Sven Hooster Pez John Akers Ewan Nate Tim Robinson Forrest Pruitt Jonathan Kramming Eric Hamilton Schneider Christophe Fetui Camerlard Zachary Snader Alex Goucher George Sokodis Jacob Godserve Entheogen James Medge tohir tilliev and rycen thank you all so much and everyone over at patreon .com slash noclip for paying for all the gas that i put in my car so i could drive down to los angeles participate in some small writing and enjoy
a few video games while i was there so myself and frank were at summer games fest last week and also steam next fest is happening so i hope you've got four hours folks because there's a lot of a lot of stuff to get through here uh first of all frank how did you enjoy your time in the northern part of southern california you of course drove up so we could hang out and have some fun at summer games fest um did you see any rights i didn't see any rights there was no no i felt so naive to everything because like i drove home sunday like four or five p .m when when things were escalating and i got home
and even had a friend message me from the event being like i'm glad he got home safe and i'm like yeah and then and then i checked and i was like oh oh yeah like everything was happening north of where the event was being held so where was it because like downtown la is not very big yeah we were driving around for the entire three days i didn't see anything i didn't hear a cop car i think maybe it's not that big i think maybe it's like a couple hundred people right all the videos i've seen is like Like, I know, like, the National Guard has brought all this stupid shit's happening, but, like, I
don't think it was that big, right?
I think, like, I haven't even researched it or know too much of it.
I think, like, where we were in L .A., it was, like, the opposite corner of downtown L .A.
where people were assembling.
So it's, like, and you had also driven up before that stuff was happening.
And, like, I had friends that were, I had a friend in downtown L .A.
that was at a bar, and they had to be locked inside the bar because protests were happening right outside.
Oh, nice. Nice. So it only got – the summer of games was not affected primarily by it.
But the eve of games could be dangerous.
Okay. Could be dangerous.
Yeah, but where we were, everything was fine.
Although I did notice it was very – my friend and I were walking out of Summer Games Fest, and the guys were like, yeah, we're going to have to start – they were talking about they're going to have to enhance security.
And we're like, we didn't know what they meant.
I thought they thought we had snuck into the convention because my friend and I don't look – we're just like – I don't know.
Frank, you look like gamers.
you look yeah yeah yeah we look like like like pure gamers like i'm not wearing business shirts this convention get you know come on like i got my wrestling graphic tees on and i was like what okay sure and then yeah coming home and seeing twitter i was like oh oh my also there was like so little traffic coming down so it's like something yeah there was like yeah all the all weekend it was it was it was easy breezy i mean the security they need for summer games fest for play days at least is because it happens in basically in skid row so it's like they have a car park there the security because you
would not want to street park within five blocks of where they put this thing on it is like it is the it is deep in in the some of the grimmest parts of uh of uh downtown la for sure um yeah we had a fun weekend didn't we it was good fun we went to the giant bomb couch stuff on uh on sunday night sunday night monday night no saturday night um went to play days frank what you're working on a video that's going to sort of break down what you you did but tell the folks at home kind of what you did because we we went to different events we kind of we divided and conquered a little bit yeah i did i
did three days at summer game fest day i don't know it's day one maybe it's day zero but day one is the actual jeff keely presentation at the youtube theater in la um which is like a little less fun being inside because like the fun of watching those presentations is being online riffing with friends or checking twitter and stuff and things like that but yeah i was there at the theater for the presentation it was cool seeing Hideo Kojima Mads Mikkelsen screaming at Jeff Keighley uh just being there for the audience to react to things after IOI Interactive had a um a showcase for their slate of games
including 007 First Light uh Mads Mikkelsen was also there to present his character from Casino Royale is they have a month -long uh special target in Hitman so they did a Casino Royale level and then there was a and there was a short presentation of Mind's Eye the game was was not playable at the event i was like it's out today frank and according to steam you can buy it for either 59 .99 or 79 .99 but they don't give you details on why you'd want to spend an extra 20 bucks so because you love mind's eye you're ready for the game you're supporting the developers you have to go into your mind's eye
and you have to picture with the additional 20 will will garner well you get to make the additional content actually by paying that's actually as a user generated content feature that is entirely within your mind right um every time you say mine's eye goes up 20 dollars according to phil salvador um uh yeah it's uh we'll have to see i haven't played wines in the mind's eye yet i haven't bought mine's eye yet i don't know if i will uh jesse's mind's eye is just shut off again because his camera's gone we're just gonna we're just gonna let you're just too hot bro you're just too hard um yeah mine's
eye uh that whole presentation the io interactive one seems like it was a bit of a damn squib frank you said you are happy to see uh mads mickelson a person but like you said they didn't show any gameplay of of no they showed gameplay of my mind's eye didn't they but it wasn't playable yeah yeah but the no no gameplay of 007 i thought like oh we get exclusive stuff like everyone's very excited on the project but it was just kind of like oh maybe i feel like next year would probably be the bigger one but it was still cool to go like i feel like you said this but a lot of people this it feels like
it's getting closer to e3 where there's like there's the keely thing but then there's a lot of these independent events and also like pr people were like oh we can shuttle you around i was just driving my car everywhere but it was like okay like it it seems like it's getting close to what it was like i mean it's not it's not the massive thing but there's lots of stuff going on where it's like oh my god which which thing do i pick frank do me a favor you're so excitable that you're a little bit close to your mic can you push it away it's actually the plosives you're you're hitting them yeah exactly
you don't go do do your best tay zonday impression for for the rest of this one okay um uh so the um yeah sorry sorry, Jesse, I'll have to probably tweak the levels on this.
The, I, when you were at that, I was at the mix.
So the mix had their, uh, indie thing on, which was in a great spot.
It was like right around the corner.
It was at LA live. So right around the corner from the LA convention center where E3 historically was on, it was on a rooftop, uh, sort of bar area where you could see over to the hotel Figueroa.
And they did have a video game, um, banner up on the three side, you know, the famous three um parts of that uh hotel and where they had like gta for years and loads of other ones and what was it was magic the gathering x final fantasy yeah there's a big collaboration with final fantasy and magic the gathering and and in the uh summer games to swag bags they actually gave away a starter kit for magic the gathering so i actually bought a trading card binder uh because i have so many friends during the magic the gathering it's just been one of those like like just swat like it's like swatting a fly
like i don't care i don't care but now i'm like okay the art on these cards are pretty cool final fantasy cards you got i got now oh my god you want to see yeah go grab them go grab them this is the visual segment but we'll make sure to describe okay i'll describe it so on amazon i got like a 10 trading card binder the first page are all my japanese wrestling cards oh terrific the best page are all my joshi cards but then then we have let's see so one one match of the gathering card is suplex it's um from final Final Fantasy 6, like they have like legit references on all these.
So it's just suplex where you're getting ready to suplex a train.
Gigantode. There's like Shinra, not shoulders, soldiers.
So it's like from the entire series.
And it's like, oh, this is actually really, really cool.
That's cool. I have not opened the like 100 card booster pack, because I like the packaging so much where I kind of don't want to mess it up.
Nice. But there's like Final Fantasy 12 characters, the scorpion sentinel from Final Fantasy VII, so it's like a magic pot.
Sick art. Right? It's so sick.
So I'm like, okay, I get it.
I get it. That's cool.
I'd be hyped if I got that, too.
I don't care about magic at all, but I love Final Fantasy, and I like little pictures of things.
They got you back then.
I like the idea of Frank turning up to a Final Fantasy thing, or Magic the Gathering event, and only playing Final Fantasy cards.
That'd be pretty cool.
um i played a couple of games at a at a the mixed up a good fun ones that stood out to me uh death howl has been i think at a bunch of different things um i this is where i usually look at jesse to see if he was nodding do you know i am i i started nodding and i was like i can't see yeah yeah i've seen a little bit of that yeah what do you think of it yeah cool very cool it's um it's hard to explain i'm gonna have a video up in the next couple of days kind of detailing some of the highlights that i came away from from both the mix and sgf but it's it's basically like an isometric um a very gorgeous
art very evocative you play as like a cave woman who's lost a child um but it's done in like a very uh sort of gothic horror style look to it um looks very cool uh and uh yeah it's um that that one stood out to me prison of husks is the most jeremy jane -esque game i've ever seen it is a souls born game that looks like a cross between Ico and uh like Final Fantasy or something um enough sorry not Final Fantasy um uh Silent Hill um and uh The Last Caretaker was one that I also enjoyed from that which was a um uh for kind of like Subnautica style thing but you're a robot who's on earth after all
the humans have left and they still use earth to make babies um but like the oceans it's just a water planet now out because all the ice caps melted so you're going from like oil rig to oil well not an oil rig but like sort of rig that's making all it has all these babies being made on it to other ones you like wake up 100 years after the last robot and you're basically trying to figure out what went wrong um but you're what year does it take place in it sounds like it would be 2020 exactly very good um very systemic very physicsy um i just love the feel of it it was a it was a pretty good time
yeah yeah so that that's what we did and then the next day frank it was for the two of us it was just summer games fest saturday summer games fest sunday like at play days which is where jeff keely's sort of uh big um it's it's basically for media it's like a big media thing to get as many media and as possible to play as many demos as possible um what's the day to you frank on those on those two days because obviously i did a bunch of stuff with you we should we should get through some of it um and obviously then you went on sunday and i was i was driving home yesterday or on sunday yeah i uh
my like absolute favorite of the show was everything i saw at capcom um like i'm you know very much self -propressed like i love capcom but uh yeah we we got to see exclusive resident evil 9 gameplay uh which was like even the resident evil 9 trailer like i think i told everyone like i like i sat through the whole youtube theater space presentation and then resident evil 9 was the last trailer i forgot everything that came before because it was like Like, yep, that's, I'm ready, and it comes out February.
So Resident Evil 9 looked amazing.
The craziest thing is, like, it's in line with this new trilogy of Village 8, or sorry, 7, Village, and this new one, 9, where it's all the first -person games, like, kind of more atmospheric, slower horror, and then at the end of the gameplay demo, they reveal that you can shift to third -person at any time.
So it's like, and I always like playing 7 third -person, but yeah, it looks in line.
The whole, like, conceit of this game is it takes place after Raccoon City's been blown up and you're going back to Raccoon City.
so we finally get like a post -apocalyptic Resident Evil game which I feel like oh yeah sorry yeah so so uh yeah very excited for that um we gotta see Onimusha uh presentation the biggest thing that no one's mentioned is that Toshiro Mifune is is like the celebrity in this game Kurosawa you know Kurosawa's uh muse that was in all the old samurai films and then um yeah we gotta see we gotta play hands -on Pragmata uh which I think is the sleeper hit of the show uh which very much much feels like an old like a 360 era weird uh capcom game kind of like dead rising kind of like lost planet but uh yeah
you're you're like a a spaceman with a cyborg girl on your back doing hacking and shooting uh robots and and at like jumping around platforming uh i know danny really liked it too yeah it was um yeah so pragmatica like you said it sort of has the the visual vibe and kind of the weight of the lost planet games a bit um you are playing a it takes place in like some sort of um space base i think uh you are a guy in a suit jeremy like a space suit jeremy made a very good um connection that it it quite looks like the homo ludens uh logo that kojima productions uh uses it's just like a statue they have in the office
yeah yeah yeah yeah and it's their logo as well it's yeah no i'm saying but like the the the full suit is like a very detailed sort of like looks like a terrestrial space suit that looks quite similar to the astronaut yeah and you play as an ash well you play as a guy who's got a bunch of guns um and basically the hook of this game is that there is a small like I don't know six seven year old girl who climbs up on your back she has long blonde hair and wears like a blue like jacket and she is able to hack the enemies the robots that are attacking you so that their shields drop so if you're firing
on these robots when their shields are up you are doing fuck all damage so you basically have to use her to hack them but the way they do it is really cool it happens in real time so you are aiming at the the the robot coming towards you and when you do a sort of little uh puzzle box mini game appears on the side of the screen kind of like um pipe dreams uh the old uh puzzle game you may remember there's a version of it that sort of existed in bioshock where you're like rotating pipes and things like that it's kind of like that it's a grid and you basically have a place you start and a place you
end and there are some uh some of the things in the grid are you're talking like a like a five by five or a four by four grid depends actually changes based on the enemy um and then sometimes in there there are some things that if you go over them will do extra damage once once you do the hack and then once you're you are hitting the face buttons so you're not doing it on the d -pad you're using the face buttons to uh do this like mini game while you're trying to keep the thing in your sights with with like l l2 or whatever and then once you do it it gets hacked and then you're right trigger right
trigger right trigger to shoot the robot and it's such a fun feeling it's like it's like immediately you're like oh this is great this is like a this is like a fun way to do shooting and they also sort of adds to the combat chess with the type of weapons that you have so one of the weapons is just a straight little pistol that is like pretty accurate another one is a bit of a spread one they have another one which creates like sort of um like shield bubbles that get that the enemies get stuck in so sometimes you're like you know this demo is very much the opening 20 minutes of the game so it's
like teaching you how everything works but like by the end of it you're i was getting in situations where there was like three enemies coming at me and i was using like the bubble on one of them to uh to basically stop him in stasis for a couple of seconds while i hack another one and while i'm hacking that one i'm like trying to stay away from a flying one that's there so you can tell that like the thing i was hoping to see they kicked us out right after like a big boss fight was about to happen right frank there was like a big mech that came down and i what i was hoping to see was is there's
this great moment in um typing of the dead where you meet your first boss and instead of just having like individual words come up that you have to hit in your keyboard it comes up like mary had a little lamb whose fleece was white as snow you know it's like this moment of like oh it is like a huge sentence i have to type in this time instead of just individual words and i was wondering like oh i bet when you get to the big boss fights the actual hacking puzzle thing gets even bigger like gets right I'm hoping that happens but um yeah it's fun the the the your character is very heavy like sort
of as you'd imagine from a big sort of mecha looking uh astronaut guy um and the banter between her and him and all that stuff was like it was it's funny and dopey and silly it's like yeah I liked it a lot it was it it seemed like a like a slick game pragmata so definitely went up in my expectation after after playing it for sure um frank let's talk a little bit about the resi 9 demo so it takes place in a house you are who you're playing ashcraft what's it yeah so in resident evil outbreak you're there's a journalist character and i don't know if it's the same girl or it's her daughter i think
it's i think it's her daughter yeah it's it's uh i gotta look it up so it's yeah i remember when the daughter yeah when the when the trailer was was happening they mentioned the name ashcroft and i was like wait a minute because at first i thought it was ashford which is from code veronica i had the same exact thing but the the fact that they acknowledge outbreak is like like also people thought like are we getting outbreak are we getting multiplayer stuff so i think it's her daughter going back to investigate even the trailer is so good too because it shows her like she's been researching this case
for decade or however long um and then yeah you get kidnapped and you wake up and it's like is it a mansion is the police station and you're poking around exploring and there is a massive um like Every Resident Evil has their tyrant, so whatever this game is, it was very creepy and spooky and chasing.
The demo, just to paint a picture for people, because this stuff is behind closed doors.
It's under embargo, technically, until tomorrow, but this won't go up until Friday, so we can talk about it.
The demo opened with her similar stuff from the trailer, I think, where she's basically sort of tied up.
and this you know it's a sequence where she uses her ingenuity to escape some type of restraints that she's in and then it's basically your classic sort of like kind of like seven where you're walking around a house that's creepy and you're not quite sure what's going on but instead of this being like a sort of a ramshackle like the the hillbilly house from seven this is more um like a fancy mansion kind of look to it the very ornate looking doors there are you know know metal gates over some of the entrances that you're going to have to use keys on um she is like whimpering and walking incredibly
slowly there's broken glass on the ground so the pace of the game again look this is a demo of a new game it's the start of the game presumably so the pace is going to be slower than at any other stage but it's a lot of like opening doors uh there's no load times between the doors running you're just like going in and out you're picking up items you're trying to figure out the puzzle and then there is this antagonist which is this creepy looking sort of like fucked up grotesque lady thing that's uh coming after you but there are holes in the ground and holes in the ceiling so you don't know where she's
going to be able to come out and she attacks the player a bunch of times the demo kind of skips ahead a few times um to kind of i don't know push things along so you know so there's there's some meat on the bone there that they that they trimmed um uh and it ends i think with you getting killed by by the, by the lady, I forget, but it's, it's, it's showing a very similar vibe to like inside of the house in Resi eight, you know, that was kind of the lady Dimitrescu sort of stuff.
Like it felt very much like that.
And this was the new tyrant coming after you.
It looked, it looks great.
Like the lighting looked really smashing and the art direction looked terrific.
Um, but, uh, I wouldn't say there was nothing in there that was like particularly crazy until right at the end when they literally the demo cycles to the option menu goes to visual settings and says first person it flicks over to third person and they said yeah basically the whole game you can play in third person as well so that was obviously a big thing for them but yeah it seems similar to seven and eight tone wise it seemed a bit more self -serious i know it's hard to tell right because like also the tone of seven and eight and their promotional stuff was like it wasn't like gaggy i guess maybe
it was a little bit with ace because of her and and all that but But like Resi 8 ends up, I mean, Jeremy, you still haven't played it, right?
I played 7, but not 8.
Yeah, so Resi 8 ends up being like one of the funniest, terrifying games ever.
It's just so fucking ridiculous.
So I don't know if they'll go there in that route, especially because that character story has a new character and everything.
So I'm not quite sure.
But it did, I will say the demo felt like the trailer more serious, more sort of um uh grounded less wacky maybe that that's very heartening to hear because i feel like resident evil has always been campy and over the top and ridiculous but i i feel like it works best for me personally when it has that contrast of sort of like it takes itself seriously and then ridiculous you know you get the jill sandwich line and it's like that's that's the peanut butter and jelly formula of resident evil for me is like i don't know these weird sort of ornate like mansions and hotels that are like in sort of a state
of decay but you know like fancy and beautiful and baroque and stuff and then they're filled with these disgusting grotesque monsters similarly i think tonally it works when it's like trying to paint this sort of it's serious it's like this is a viral outbreak with like geopolitics and corporate espionage and that it's like the the dumbest shit imaginable happens within that rapper we have to do like a patron an exclusive thing where you play eight i want to i need your i need your like media media like um studies brain on this thing because it's like it's so hard to talk around it as well it's
just it's almost like that thing of like the world takes itself seriously but i think the degree to how ridiculous things get in eight is so funny because you're just like this is so like and he he the poor character has to take it like he's like what is that like he's almost like screaming at the camera going like what the fuck i think he says what the fuck a few times it's just like so insane um but anyway i'll hop on it anytime let's stream the entire thing exactly let's do it we'll do a we'll do a like a like a fat session or something extra fat session um and then the last one onimusha4 frank
what did you make of the demo i obviously there hasn't been in on emotion in donkey's years when did three come out like the early 2000s i think like 2006 was the last one there was it's like on emotion one two three and the dawn i didn't know donna dreams is the thing until like just recently so donna dreams is the last one i think in 2006 okay uh let me double check so yeah it's been dormant and um and uh and like i was able to like interview the the animation developers and i even asked like why this game like why this game now and i think like capcom is just very much in this element where they're
just trying to remod modernize all of their franchises and on you know eventually everyone's hoping for dino crisis but um yeah um with with this one it feels like the gameplay demo it felt like the leap from like resident like talking like the ps playstation era from like resident evil 3 to like resident evil 4 this is like over the shoulder um i think they said that you can change the camera the camera stuff too but more over the shoulder kind of like resident evil 4 where it's like grounded survival horror but it's got souls like element they didn't use the term souls like it's like oh it's
modern and it's like you know but uh yeah there's damage numbers i mean you literally collect souls don't you yeah like and that's back to onimusha use your glove to collect the souls so it's kind of like okay yeah so it's so yeah they were there first secondly but um but but but then the the combat looks very there's a like stamina meter so it's like it's like it's really like they they they took onimusha and like combined like resident evil 4 and like sakuro together which is kind of already what onimusha was but i don't know so it's yeah it's It's more like it's more grounded.
It's more intimate, like it's more thoughtful.
So like when you're getting into an encounter and not to the degree of Sekiro, but definitely you're right in that direction where it's like you have to think about, you know, it's a lot of like timing, obviously parrying.
He can defend in any direction, which I thought was awesome.
So if he had his back turned to somebody, but you got the timing on the on the block, right?
He would like stick the sword behind himself to do it like that look pretty cool.
And it just looked like the combat was more interesting.
Like there was this one sort of demon thing that was floating and at one stage it like he missed the attack on it and it grabbed his head and then it ate some of the souls that he had, I guess, or it sucked it out of his arm.
And then that enemy got stronger as a result and then he had to fire and then it was like firing projectiles at him.
That was something I'd never seen before that like, oh, an enemy that attacks you actually take some of your essence and get stronger.
stronger like is that weird that like i've played games my entire life and i don't think i've ever seen i'm trying to remember the last time i saw something like that um looked great performance was terrific the art direction looked yeah i again i'm not an onimusha person but i was looking at this going oh i will totally play this shit this is like this this is yeah this is really cool i think both those games once i feel like onimusha more so will probably that and pragmata were the ones that were like oh that was they were both way better than i was expecting them to be and resi was more i don't
know i it was kind of exactly what i thought it would be but it's just that i like those games but i would say that demo from the resi one was probably a bit underwhelming um it was safe i'd say but uh the animusha one for sure was was a was a really eye -opening yeah it was uh okay go for it jerry i was just gonna say i i love animusha i loved one in three oh cool i i thought the fact that jean renault was in three was such a cool part of it i have have very mixed feelings about Tashiro Mifune being right in this game because Frank the origin of this is that it was the Takashi Miike uh adaptation of Onimusha that used
Mifune wasn't it I think the first one the first time they used Mifune in maybe I'm misremembering there was something that um used Mifune's like this I think it was the Takashi Miike thing but regardless in in this game I'll talk in isolation I feel like it's weird to like Like his relationship to samurai films was as this sort of like very multifaceted actor who could play different elements of these roles.
And some of them were like scoundrels who did terrible shit.
And, you know, like Rashomon is a great example.
Or like sometimes he was like the noble sort of like stoic samurai.
But it was all about sort of the like human level depth that was beneath these characters.
and sort of like the the swordplay and the violence were all of sort of these like expressions of these characters that went beyond just like damn that's cool and i think it's that it's a very tough thing to explore with a video game because i think like slowing down a video game sufficiently to have the swordplay be like oh whoa this is this is a real moment where like you're taking a life there'd be it'd be like a game with like five fights in it i'd be like a 20 -hour game where you're like and now you go have tea for with your family for two hours um especially one probably with so much like
like actual mysticism and supernatural elements yeah yeah like that's not what you get that's not what's for sale at oni musha's storefront you're not getting you know like you're when you're killing the the genma or whatever they're called they're not like please i have a zombie family um but regardless i i just think it's kind of weird to like is it is it tonally is that what you're saying it's like having like uh like jean -claude van damme in a dramatic adaptation or having uh i don't know well john reno worked you said but john reno i guess has that you know he's in silly movies i recently
watched ronin uh for the first time and that's a very silly movie and i moreover like i think the fact that john reno was alive to consent to it i think is the important aspect for me i think mifune being like his i think when you die if you're like a culturally beloved figure they should kind of just like they shouldn't tupac hologram you i feel like they should lock your your legacy in and be like that's that is these are the projects he wanted to take and he took them in his lifetime and now it's over um so i'm his family because they they signed off on this one oh no i'm i'm sure they did
i mean this shit happens all the time the guy who drew uh i think it was the guy who the one of the godfathers of manga i think it was the guy who drew um astro boy frank might know is it uh uh osamu i can't remember his name i'm not like a manga head uh but after he died i believe his his daughter went through his drawings and found like a bunch of like erotic drawings he'd done that he'd never released and then I think like release them or release some of them um and I might be getting a few of the details here wrong but that always struck me as sort of like astro boner yeah like if you're listen
if your dad has drawn weird like sexy mouse girls in his private time that's between him and whatever god he worships but anyway I just I don't know if I was making stuff and I had like a legacy of doing the work I did you you intentionally released the work you release and you know sometimes stuff doesn't get released because there's not time for it or whatever but it's uh i don't know i just think it's weird to see bufude just being like and now i'll kill all these zombies even though i'm dead by they're like zombifying bufude in a grotesque way that sits wrong but first game does our mode and now
we have now we have this it's interesting though because like they've always used some actors right that this is kind of a thing in anamusha right they always have like an actor but it's usually like probably probably in the west somebody who we maybe don't know i don't know i'm not the biggest otaku so it's hard for me to to say but was that the case in two and three as well and one frank that they used yeah it's always some actor that's like contemporary in japan but like they've they've never done like totoshoba asano there's like one main guy that they should like they could have used that who's
been in all takashi miike's films but for me i just like it because it's like it's like even when i asked him it's like yeah mufune is like is is so iconic when it comes to samurai i films so for me it's i think it's like the way i see it is like if this is a crumb that leads to anyone checking out kurosawa we're in 2025 like i'm so afraid that like that stuff is getting too like there's always gonna be kids like letterbox and criterions keeping that stuff alive but it's like anything that can like bring close bring people closer to the light of kurosawa i'm like yes like this i really think it's
like that it's like better this than fortnite there's a thematic element to it oh my god hold on don't don't say it you beat me to it i it is i was literally thinking the exact same thing when you're describing that that if they put him in fortnight i would be fucking i'd be in the streets next to the protesters but i'd be like fuck ice and fuck whoever fuck fortnight like i have two signs next to each other with equal fervor yeah i can totally see how this game is is a maybe not the most perfect fit for something like that um i'm not not a huge no i'm not very knowledgeable about the automation uh
lore but um yeah mileage is going to vary on that stuff it's uh um i'm interested to see what you think when you see the the games the gameplay as well as somebody who's played the games because like i said i'm not i'm not a big i'm not super knowledgeable knowledgeable about that stuff um but yeah that was our time at capcom uh frank other stuff that stood out to you from uh the week you you crushed Crushed me and some other random guy on the CPU at that Lego Party game.
That was good. It was well produced.
That was good. That was, you know, if you like Mario Party and Lego, guess what?
It's that game. Nothing else to report.
It's got lots of good animation.
You know, I feel like it was fairer than Mario.
There was less bullshit than Mario Party.
That was the one thing I was missing.
I didn't comment on it.
But it's like a big part of Mario Party is some of the games are so stupid that it's like, like i like when it's like all the games and all the mini games in the lego part like oh this is actually like a good mini game like it works but it's like oh you kind of need like yeah more bullshit like that like so that the person that's actually a good point i was thinking if there was someone in our group who wasn't good at games i don't know if this would be the game yeah maybe they have more it was like a yeah it was like it's a weird thing to say that like you should have worst mini games but i had
a similar thing where i was like yeah like you know like like having everyone on a ball and it just starts rolling around you're like fuck and you fall off straight away like it actually felt like they were skill based which was kind of cool but also like i don't think my kid could play this game with me because i just have to let them win all the time you know yeah which is odd for a lego game which you would associate yeah like i would think mario party would be the gamer game yeah totally yeah yeah it's it's it seemed really cool um but yeah that was my one note as well frank um what other
stuff said that to you obviously there was a video as well luminous so the and so but it was by enhanced so the team that did like res infinite and tetris effects so like the hyper crazy visuals where you're you're ascending into space and time but it was just luminous and it felt so cool to like i don't know just sit down and just like all right here we go and blitz through it and just like get like oh my god that's always my favorite thing is like for certain demos just going and i know danny's explained like that's games media mode like they'll set it easy but like i i know how to play luminous
so i'm proud i'm proud with that so that was that was excellent i really liked playing that they had a cool extra um mechanic in there where um because they added another one a few years ago they had all those little the little x's on the cubes that'll kill lots of them but this was one where you basically make like sort of a like a big mega block and then you can keep adding to the mega block for like six cycles i think and then once you if you keep adding to it it'll basically kill the whole thing and then delete it so it's it's basically a way of like producing massive massive massive combos
um which is the only real addition to it and then they said there's going to be more of a sort of an intentional narrative on this one because we talked a little bit about the tetris stuff and and how there was like kind of a narrative in there but it's not really super hands -on um they said in this one it should be a bit more obvious maybe where this one is kind of what it's trying to say um but uh yeah the music was banging the the stages looked great it was exactly what you'd expect you know if you like tetris effect or any of those games or lumines this is yeah it was one of these demos you
play two minutes of it and you go yep i'm in good you guys did it plays exactly what you think cool good job there was uh also from the team that did pats upon there's a new game called ratatan oh yeah there's a new game called ratatan uh uh, same thing where it's a, it's a rhythm based, uh, like this one's a rhythm based roguelike like action game where you're commanding troops and by with a drum B and you're fighting things that they come, but it's set to like extremely cute music, but you have these little like minions killing each other.
Uh, and it's such a, almost like pragmata where it's like, you have to be doing platforming and like real -time strategy, troop management while also doing a rhythm game.
So it's like, if you're good at rhythm games, it scratches your brain and like, it's a rhythm them game like beat them up kind of and it's it's so hard to describe but it took me like the the the the demo was like an hour because the first 20 minutes i kept like losing and then once it clicked it was like okay i get it so uh and there's a demo for that there i feel like you have to try but once you hear the music and the art is so cute and like monster and you can constantly like level up there's skill trees and things like that but yeah once it and it's launching on early access in like a month
or two so rat rataton i really liked and then uh there's a new game from From the team that did Blasphemous, which Blasphemous 2 was one of our Game of the Year lists, a team based in Spain is doing a pixel art Ninja Gaiden game, Ninja Gaiden Ragebound.
And I got to play it.
And that's also on the Steam demo you can check out.
And that game is excellent.
Like it's very, so Scalebound, sorry, not Scalebound.
Oh my God. Blasphemous.
No. Scalebound. Box from the Dead.
I wish, I wish. Blasphemous.
I liked, but it's more slower base intentional, like Souls -like combat.
Ninja Gaiden's fast. like fast running platforming if you get good you can like jump hit like do like air attacks to keep dot like jumping on top all this stuff so it's the exact kind of like like you know pixel platform action like ninja gaiden so that i was like oh this is perfect because i played sega shinobi which is like it's more of a metroidvania where you're searching around but ninja gaiden was so much faster pace from like i like this uh shinobi is good too but it was more like uh looked more more like flash animation illustration art whereas i like the pixel art of ninja guy but both
if you like ninja games oh this is this is quite a year so i liked all that and then i got to play um dosa divas um which is the new game from outer loop so those are the folks who made falcon age we interviewed chandana ekanaika a couple of years ago about that one uh thirsty suitors was was the game they came out with a couple of years back um i really liked falcon age um i i don't think i played enough of thirsty suitors i didn't get super into it um but you can tell with those games that they have gotten sort of like i don't know more confident and the games have gotten like like i how do
i explain it like they're more complicated or more like produced better like you can just tell that the team has gotten better with each one and with dosa divas i was like okay no they've hit their pace now this this feels this feels good so it's a it's a game that has like a um the the setup of the world is really funny and interesting you're like two sisters whose uh third sister has basically like you're from a culture of people who make like really nice food um and uh your third sister basically has made like door dash slurry that everyone eats now you know it's like it's like slurry that comes
down a pipe and so no one cooks anymore um uh and uh you're coming into this town so there's like an overworld where you're exploring the town um um you your two sisters and this big mech basically and you're you're playing the mech sort of jumping around um but the actual game itself is a turn -based combat thing so it is a you know straight up you have you and your you know party are attacking another party and instead of the you know traits being based on fire on water and stuff they are based on like spiciness and you know umami or whatever you know stuff like that the uh parry system is very
very uh tight and fun the combat loop um i really enjoy there is like boosting you need to do it's genuinely uh challenging at least it was at the start um and the animation and everything just like popped really good two of my favorite animations in this game one when you uh you're playing so you're walking around sort of in the mech so the mech is kind of when you're in the overworld you're running around and when you double jump with the mech it does like sort of of like like like chicken wings like it's trying to fly um on the second jump and when you hit the run button it's straight up like
naruto runs around as a mech um so i was a big fan of that so yeah i i think this this to me feels like them sort of make like hitting their hitting their stride it immediately felt like something that was more mechanically substantive in a way that i was really uh vibing with i was like oh they're great i will play this on a steam deck like non -stop this This is good stuff.
So yeah, Dosa Divas.
Art's all super sick as well.
I've never had a Dosa before.
You guys know what that is?
What is it? It's like a burrito or something.
It's like a giant, it's almost like a savory pancake.
It's like this giant paper thin piece of cooked dough that you sort of like can roll up food in or rip off pieces and grab bits of food.
It's kind of like, it reminds me, it's a very different texture, but it reminds me a little bit sort of like the aesthetic experience of Ethiopian food where you have the big kind of like spongy flatbread right you know i'm saying uh but those is amazing go go get one right now yeah this is uh yeah i don't know is it like south indian or something the the i mean the games that adeloop have produced have obviously done a great job of like highlighting sort of southeast asian culture and in very interesting and unique ways so um i was uh unsurprised to be once again sort of uh um uh you know tack
the mirror put up to my face about how little i know about certain parts of the world um so that was uh pretty cool to see just on that front did you guys see re -looted re -looted this is a fucking concept for this game i absolutely adore it's made in south africa and basically you are a group of black like what would you call them spies or something or thieves i i guess the word um who are stealing back artifacts from like colonial powers let's go i thought that is such a fucking smart which is like completely like yeah i lived in london for years you go to the vna and it's full of shit that's
just been like they gave this to us they let us have it it's the funniest paradox of sort of like living in 2025 and they're like yeah we We really like respect these cultures and we want to bring like awareness to their culture.
And I was like, well, why don't you just like give the ship back?
And they're like, well, it's, you know, it's like safe here.
You can like learn about it.
It's like, yeah, but like, wait, hold on.
There's like, we do the land acknowledgements up here, which like I think is, you know, perfectly fine.
But whenever they do it, I'm like, we're doing this show on your land and your land and your land.
Yeah. Yeah. I do remember a reminder of all the original people we stole from.
Right. I do remember this game.
I didn't remember the title, but now it's all coming back to me.
This is when I had to close the live chat during the Summer Game Fest presentation.
Don't let Elon Musk see this.
It just became a billion people saying woke, which people will say anytime there's a woman or a black person or any person of color on screen.
Yeah, it's similar sort of African futurism of Black Panther.
You know what I mean?
In fact, one of the Black Panther movies literally opens with the guy stealing the thing back, right?
Yeah. I think it's in London, actually.
museum yeah yeah it's a great scene wait isn't that the villain is that are you saying the villain does that he is kind of the good guy in the movie that's the best part of black panther is that killmonger is the hero until the last second when he says something fucked up and they're like oh well now we gotta kill him that's all now maybe i am interested in black panther it's actually ryan coogler it turns out no cinematic movies um yeah re -illuded is also i think a very good name so um yeah i want to see more of it re -illuded um the gameplay itself looks like it's sort of like a 2d like 3d but like
on a 2d plane jumping around the building kind of thing um uh like a i don't know what other game it looks like lots of games we need a name for this thing what do you call that when it's like it's 3d but you're moving across the 2 .5 d is that maybe 2 .5 d to b implies that it's like actual 2d like pixel sprites moving in a 3d really or maybe that's h2d hd 2d that's what i think yeah i think 2 .5 be spawned from this problem of like what do we call a 3d game that only moves on two planes 2d pvp pve 3d hd kind of thing sorry does it have a stroke what was that well no what was it called what was the term
frank came up with the japanese term for roguelike search action hate it hate it hate it love it well how can you hate it it's so i hate it a lot anyway yeah really i just want to stick that in there while we were talking about about uh colonialism uh frank what else you got on your uh on your docket here oh i played fbc firebreak which is the new multiplayer game from remedy oh yeah what's that about so it's it takes place in the control universe and you're basically like cleaners you're going in to like like to like to to clean up the chaos of all the supernatural monsters inside the the the the bureau
building but like it has like the clever or like again that x -files tone of control where the monsters you're fighting are like stick made of like sticky notes and just like it's weird like that like like that weird office like satire stuff control so mechanically has a working as a co -op is it it it's uh yeah so it's pve it's up to three players you can play it single player but even the director was like it's it's better if you can play with with online you can be grouped up cross platform um it's uh like left 4 dead or uh what's the dwarf mine fortress deep rock galactic so it's a rock and stone
your objective like even the demo i played is like there's like 30 000 sticky notes littered in the office and you have to clean them you have to like clean up the sticky notes so you're just shooting sticky notes off the walls to clean it and then monsters are attacking you and setting the place on fire and you have to get like heal up and stuff like that you can set turrets and so it's like like deep gawk galactic you're chipping down objective you have to clean up all the sticky you say deep cock he did i think he did it's okay wow that's a different game just move on you can get it on steam
for oh five dollars it'd be deep cock galactic oh you did it again okay so the game so no so it's cool so so okay i don't hate sweaty competitive games i hate pvp pve is awesome i like that there's there's different classes classes you level up the skill trees it's everything i like what are the classes are they're like because you're firefighters so there yeah so there's there's the class i played was like like the super mario sunshine thing where you have like a water gun you have a water gun i didn't see what the other two classes were because the other two teammates played them but the game
is out i think june 17th it's launching oh oh snap game pass playstation plus 40 on steam um or if you don't have the the game pass other services um but uh yeah it's like like okay cool and it's their first time doing a first person game and multiplayer game oh wow and i just like control i like that sense of humor so i'm like okay i'll be happy to check out the missions it is i don't think i'm gonna spend too much time with it but is it a full price game or is it 40 bucks 40 dollars okay okay yeah so to really have fun it's 120 dollars yeah or you can pay 20 more for the deluxe edition like
mine's eye or or no it's actually just for mine's that's the same there's no yeah it comes with mine's eye it comes i'm never going to be able to call it a deep rock galactic ever again yeah that's a shame yeah every can never do a doc on that never do a cock on that oh sorry frank you were saying this uh this takes place in the oldest house so you're like in the same place as control or yep okay what what what else you got what else were you playing um i think those are all like the major highlights of oh and then i gotta play sonic racers uh you got in you got in yeah again i did so i was playing
shinobi which i really liked and the whole time i was like are people off the sonic thing as soon as someone got off oh i beat beat the demo of shinobi also but i was like i play for 10 minutes i hop on i immediately change the language to japanese characters so i did it with every game i deal with every game they probably didn't know you did that and they probably didn't change it back yeah yeah again i did it with any game i played but it's cute because all the sonic characters like gun body mass and stuff like that and it's like oh it's so sick i can't wait to read the preview on pc gamer where they're
like it's really weird that they all speak japanese very authentic yeah yeah so it's cool so it's so funny like both Mario Kart and Sonic oh god how do I call it Sonic Transform wait there's Sonic Racing Transformed Sonic Racing Transformed they do the thing where it's like you're driving around but you can be in a plane or a jet ski and all this stuff so it's like it's like everything comes back to Diddy Kong to give Jeremy credit yeah I'm in I was on but now I'm in Jeremy was right Diddy because I mean we can switch later to our Mario Kart discussion but it's like yeah like Diddy Kong racing
set the ground of like in the future you're gonna be flying and driving and boating and they were right but the major thing even the trailer got like one of the biggest pops at summer games fest was is some sonic racing transformed it's the sonic characters that's cool and then oh we got ichiban from yakuza we got hatsune miku is here we have a joker from persona and like the character selection screen had like a lot of spots i don't think the silhouettes were revealed so i would love to see shenmue jetset radio streets who knows like sega is actively again like capcom like reviving all of their
franchises like they put a big teaser out forever ago that they might be doing crazy taxi and some other stuff so um it's uh it's cool to see so i i like that's coming out later this year but uh i'd only ever played like the 360 ones which weren't great or fine but this is like oh this this plays great so yeah i've only ever played the sonic or the original on pc the worst possible one yeah we We were running and shit.
It's like a nightmare.
The music's all right.
Yeah, the music is.
You're right. The music is great now.
You're right. It's got a good theme song.
Any other ones quickly throw in?
I know you played Mina the Hollower.
Did you see? Did you play that?
Or no, that was just an awesome announcement from Summer Games.
We finally got a release date for it, which I think is Halloween, which is great.
OK, let's go through some of the ones then that got announced.
And you guys can pepper in any ones that anything that you saw that you thought was cool.
um stf proper kind of started on tuesday with that state of unreal i think we talked a little bit about this the the witcher 4 demo did i mention it last week slightly i think it looked pretty cool did you guys see that one uh i didn't watch the whole thing i just saw some clip outs from it but it looked i mean it looked gorgeous you can see all of the horse's muscles and they move realistically thanks to unreal engine you can chop up that horse and lick the muscles no you can sorry folks there's a glue factory in game what do you think about stranger than heaven folks looks awesome the the official
name for the what was the project century is that what they're calling yeah i believe so so this is the what is it it's a it's a yakuza set in the old times i think it's the origin story of kiryu's father that's what i want it to be i'm imagining it looks really cool though or you know turn of the century yakuza game and the art style looks fantastic i think they're doing a lot of cool stuff with the visuals um the action seems really fun it's nice to see them get a little bit wackier but the layout of it still kind of looks like kamurocho so they're not drifting too far away from their typical
design and just going we have this set let's just use this and do really cool shit with it and that is what i love rgg for so it's it's cool that they're going back to that and not just going hawaii or different places and spending all their time and effort on different environments all the time it looked like everyone's smoking too yeah yeah it's the 40s everyone even children smoked in the 40s what are you a square you don't smoke what are you five now pick up yeah welcome to japan um uh frank might be the person asked for this it looked like uh i don't think they mentioned it but was it osaka i feel
like i saw the it had the osaka bridge the the dotenberry or sultenberry bridge from osaka yeah and like what i like is like they did two games of judgment and then like Something happened with the actor's contract and he wasn't allowed to be in games anymore.
So this Project Sentry, there's scenes where he's interrogating people.
So it looks like, oh, this is kind of a combination of judgment.
But then the fighting looks like the best fighting they've ever had.
Like the fistfights you mean?
Yeah, because I think they had stuff in the trailer where there's a giant dude and they're about to squabble.
Or even like you're in a crowd and there was one scene where they're fighting in an alley and everyone gets up from their tables to clear it, but it felt like more grout, like, I don't know, heavier and skate, maybe, it feels like the first trailer they showed where they even had blood, like, it feels like, I don't know, I don't know if the stakes are higher is the way to use the term, but just more impactful, whereas I feel like the Yakuza games are very beat -em -up, like, all right, throwing people here, it looks like, oh, this is way more serious.
Is this, like, do we know what combat system they're going to use?
So, we haven't seen, like, actual gameplay combat or anything, really, have we?
yeah i think just what's in the trailer yeah i would guess it's closer to uh the like action combat of of yeah because you do see blips of gameplay in the trailer where he's like approaching a guy and there's a bunch of people bumping into you all physics like uh i don't think it's about to cut to like a like a dragon turn -based thing in that alleyway and you call your phone and a fucking crab comes in a big strong guy mobster um yeah i uh i also think that like it's interesting how different uh not only areas but eras have like there there's sort of like a tone packaged with them and i really
like that this has this sort of like cigarette smoke laden dark gritty neon 40s feel to it um i i would contrast it with uh i thought the the io 007 trailer was like impressive in some ways but there was something about it that i just this is a personal taste thing it i i wasn't super excited when i saw you know a scene in like an edm club kind of like the hit band club thing because it's like i to me but i grew up watching bond movies that felt like they were of a different era even when i was a kid in the 90s they were about like the 50s and the 70s and that was always kind of part of the appeal
it was it was this like weird sort of like cartoon of masculinity that was like a relic of the past even uh the rosnan stuff in the 90s was very cold war -y yeah you know totally yeah it wasn't like contemporary yeah and it's it's weird that like whenever things are set it's part of the reason that contemporary cinema is a hard sell for me because when things have like i don't know even when someone like pulls out like a smartphone and does something on a smartphone i'm like i this is like an era without sort of like a character or a character that like doesn't appeal to me or something it feels
like when things reflect the current moment they're uh maybe we don't like understand the age we live in enough to to reflect it in ways that give insight into it um but like seeing the 40s is like like that has so much character and like punch to it that as soon as i saw that it has like a uh a tangible understandable like concentrated flavor to it that i'm very excited to experience i had a similar feeling with the io interactive stuff and i love that studio and i i'm a huge fan of what they've done with hitman um and i kind of want to just trust them you know what i mean a little bit on it
but i'm with you i think tonally i was kind of like oh okay it's modern i thought you would do something a bit more yeah i don't know what but i i was thinking more you know uh jaw what's his name the guy with the jaws for mouth was jaws jaws that was name jaws yeah jaws like like more yeah throwback or something you know villain in a volcano i was thinking more More of that than like modern young Bond who's savvy and cool, you know.
I wonder if part of it is like people have an expectation of what James Bond is like in that era.
And like even with the face reveal, they were like, we don't want you to see him until we're ready for you to see everything around him.
Like we don't want you to see this young guy who clearly looks like he knows what an iPad is.
They didn't want you to see that face without seeing the rest of the world around him.
So I think they just wanted to do their own thing and not have people be like, this takes place in the 60s, but it's not Dr. No. know or you know it takes place in the 90s where i doubt at the level of design that i mean they could you know daniel craig is contemporary so like they could you know they could not have they could have gotten away with it by having a different style to it i i think personally i was thinking it was more throwback but even just the version of contemporary that they have is very i mean it seems a lot more born than bond yeah if that makes sense and sure like the bond
Bond Universe is weirdly stripped back.
Like it's very slick.
Like everything's slick.
When he's in that, like even the Daniel Craig, like those movies understood it.
Like where the Daniel Craig stuff, like when he's in Dia de los Muertos in the intro to the penultimate one, like even the way that's done is so choreographed and slick.
Everyone else, like all the extras are also slick and beautiful and in a way that's like, it's so cinematic.
And this didn't seem cinematic in that way.
it seemed more action movie ish which those like the bond movies are like they're shot like the way they're shot the lenses they use the the the production values of the sets the locations it's all very intentional it's less shaky cammy born kind of stuff and i had a weird i yeah it just felt a little bit tonally weird to me and in a way that i was like oh okay i did get more of like a mission impossible vibe yeah yeah yeah it's a really it's an interesting thing you bring up is the daniel craig ones because the daniel craig bond movies are obviously contemporary but i don't you're right i don't
feel the same way about them because they have like they like it's like they rarify the settings where they feel like um even when they're set obviously they're set in the real world in real places but those versions of those places feel fantastical whereas like when you walk into a place with a big like edm dj setup it doesn't feel like i don't know that just it feels like it's um like it could be anywhere something like that maybe like it doesn't have like a character of its own i mean i think i don't know like like what would the daniel craig version of that look like it would probably be like
something like really dingy or weird or exclusive that you're not meant to be there or know this is a club or it's like you know what i mean like it wouldn't just be it's and i hate i hate to dunk on that thing so much because i'm like i'm i think think we're all fans of that studio and yeah and i trust that they make good games but yeah like art direction was or whatever i yeah we were picking up on the same thing i think that it just felt a little like like tonally just totally not the direction we were thinking who knows like you know it could be amazing when hitman was first shown there was probably
some weird things around that or the way it definitely was certainly the way they released it was definitely something that a lot of people were critical about and it didn't sort of proved a a lot of us wrong i think even the way they release it now it's not like it's gotten much better right so it's uh you know but we'll have to wait and see but it's interesting yeah that we had a similar sort of reaction to what did you make of silent hill f uh guys it looks awesome much of this yeah yeah oh really you think it looks good i mean like here's the thing i just assume you just don't like anything
silent hill if it's like after four that's just my presumption well maybe you're mostly correct with that okay that's but it's like it's like if your favorite restaurant sort of goes goes you know downhill and you're like well you know i still have love for that restaurant even if i don't eat there anymore and then they're like introducing the new and they have like a new special you're kind of like you gotta don't give it a shot you gotta hope it's good you know it's viral they've been good before yeah i don't know i i'm excited to experience the silent hill that uh expresses a different again like
a different like location a different cultural character uh a different i think having a silent hill in japan is going to to be like a novel thing unto itself um i was not a short message uh no i have not played it yet i'm i'm i i will experience it i heard very polarizing things about it but i'll play it before f but uh yeah i i dabbled a little bit in the two remake and it was not for me but it wasn't because i didn't think it felt great it's just because two to me is the original silent hill too i just i didn't need to relive it as a different game but um but yeah i mean i think like mechanically
it it felt great so if this plays like that and tells an original interesting story in an original interesting setting i think that that you know could be cool looks creepy yeah super yeah yeah tick the box looks creepy looks fucking looks like the hills are silent uh speaking of japan romeo is a dead man yeah baby the latest the game freaky sickness from suda 51 five seconds in i was like that's suda that has to be suda fuck and then grasshopper manufacturer with the music i was like like i'm so fucking and it's uh killer seven's i think 20th anniversary this week oh god i want to say god i feel
so that is all i know that's awful i was 10 i'm sorry um yeah i'm so excited for this i'm so down it looks ridiculous it's like oh yeah so cool they have another game i think him and swery i want to say swery do 151 yeah uh called hotel barcelona which has oh yeah yeah demo on demo right yeah yeah it was pretty good classic suit of 51 he'd wait all for years and then two games come around 900 things all at once yeah it looks awesome yeah that s that grasshopper manufacturer book is i cannot recommend it highly enough oh yeah it just it just shows you all the weird shit that studio is made or like
just things you've never heard of like that what was that butterfly game flower sun and moon or i fucking on the ds right yeah a lot of stuff that never made it over here such a weird uh weird yeah yeah glad to see him did you think it looked it cool did you were you excited for it or yeah it looks it looks higher production than some of the stuff that he'd put out over the years like a lot of the games he'd put out seem to be kind of like a step behind maybe in terms of like never an art style but definitely in terms of like production and look i'm a fucking sicko when it comes to that stuff
i like a game that's got a good frame rate and has nice sharp edges to it so it matters a little bit and i think um yeah i was surprised when i saw it i was like oh this looks slick this looks like really cool um frank what What did you make of the Marvel, what is this, Tokon Fighting Souls?
Oh, my fucking God.
This was the craziest thing when it got announced because like, yeah, it's it's it's it's instead of Marvel versus Capcom 4, we're just getting Marvel 4 basically.
And then you get Marvel versus Capcom 4.
What do you mean? Oh, yeah.
Infinite. Jesus. Like it was so crazy to see like Arc System Works take it, but it looks phenomenal.
And yeah, I was like bummed.
it wasn't playable at the show yeah um but that's what we thought our multiplayer appointment was so it was like the worst like a party wasn't bad i think sure but like yeah 10 minutes before the playstation state of plays we got an email that was like hey check out this uh game this new multiplayer game from a beloved ip it might be announced soon wink wink and then like 10 minutes later marvel gets announced i'm like oh that has to be a booking appointment and then it's like congrats lego oh but then we played it was like okay this is okay this is fine gersman thought the same thing he was on he
also thought it was that and also and he has like he hates mario party games like on on the on the the dan's made and played on giant bomb for years so he was similarly distraught but yeah we we had fun with lego though it was it was a good time beloved ip lego they're not wrong no it's no token fighters that iron man design going for for the saiton style or like uh like what do you call it mighty morphin power rangers shout outs to my homie green ranger um just like such a cool design such a cool choice captain america looks great every the fact that it's like a what is it a 4v4 tag fighter that's
wild i can't wait to see what they do with all the characters yeah yeah what's what's the there is another fighting game coming out that is 3v3 2x ko no that's not 3v3 which one is it uh am i crazy is there another other fighting game that i don't like there's a lot of them like this uh yeah 2x ko there's the nen fighter the um uh hunter hunter one um i can't think of anything that's creepy though i don't know i feel like there's too many fucking trailers what does token mean i was just about to ask the same thing i have no idea is it soul it's just weird that it's like and it has like a little
the line over the oh what's that spirit okay yeah that makes sense because like in the fighting thing you could like in the trailer in the fighting thing you could see the soul transferring between the um other characters when you tag them in oh it's onimusha okay no it's uh what's the driving it's driver san francisco that's what it is oh beautiful what a game uh resident evil requiem we talked about already resident evil 9 the q looks like a 9 good job can i also mention one of the biggest surprises of the show was scott pilgrim like yeah scott pilgrim ex but but which is almost bad because it
sounds like it's just like another re -release.
But no, this is a brand new Scott Pilgrim game from Brian Lee O'Malley.
Everyone's back. Brian Lee O'Malley, Tribute Games, the original team that made Scott Pilgrim.
Anamanaguchi. He's doing a soundtrack.
At the same time, they're dropping a brand new album this year.
So now we get two new albums all of a sudden.
And Paul Robertson, the original like pixel artist is the art director on this.
So it's like, hell yeah.
I can't believe it.
I can't believe they called it that and it's a sequel though because I thought it was a re -release until somebody mentioned it to me later um i guess if they call it scott pilgrim 2 that creates some weirdness because of the the book like if it was called a narrative sequel game 2 or something you know it's like i don't know fucks up their google but like ex like diminishes it so much like yeah they should have called it like a proper noun kind of like a scott pilgrim of the deathly hallows yeah you know they had a similar problem with uh the show scott pilgrim takes off which is like like a retelling
of the story but also narratively a sequel it's like a bait and switch at the end of the first episode so yeah they have a problem with that that whole thing it's cool though that's exciting moving on i'll just keep hold on hold on digimon story time stranger it's time for the fucking freak hour baby it's me i'm i'm taking over look i love digimon it's so stupid it's so dumb it's like pokemon for people who are cooler um you know what there's been so many games throughout its lifetime as a series uh most of them have been focused on like the owning the digimon and helping them and raising them
as your pets and then eventually they started doing these narrative things like with uh time sleuth or whatever the hell uh cyber sleuth and then like another hacker's memory i think but like these games are very underrated i think they're they're actually good turn -based strategy game or turn -based um rpgs but then also have these really i think fun digimon style stories they're like stupid it's like what if children got sucked into to a computer.
Um, and then they have to deal with their problems in computer space.
And this one is another one of those, but it has a bigger budget because last year or a couple of years ago, they did, um, Digimon survive, which was like a SRPG or like a tactics RPG.
Um, not good. I thought the visual novel stuff was bad and the combat was bad, but those other games, which I think this is the studio handling that, uh, the same one that did cyber sleuth, um, which again, were good.
They have a new one coming out.
It looks big. It still has Agumon, but like they can't get rid of them.
So I don't know. I'm just very excited.
I love Digimon so much. If anyone anyone else like did you want please let us know for the love of god don't let me be the only freak and in the trailers they showed you are walking around in shinjuku and akihabara in tokyo so that's enough for me frank are we quick looking this please i would love to i watched the digimon movie and there's family dude digimon the movie is the worst movie ever made but the angela anaconda part's very funny and i love all the action wait wait wait wait yes so okay the let me do explain the digimon the movie um is actually three movies spliced together i think It's
all Momoru Hosoda movies.
Um, I think, uh, like great director.
He has a ton of great stuff.
All of his stuff after that's way better.
Um, but basically the American version of it, they took the voice actors for the show and they spliced these three movies together, but to open it, I think it might just be in the West, uh, cause to open it, they have Angela Anaconda, the Canadian, I want to say cartoon.
Um, they animated like a specific Digimon themed, like short that opens the movie.
every single time you go to watch digimon the movie you have to watch five minutes of angelina khan it's it is insane it makes no sense it has nothing to do with the plot of the movie it's not like it's connected to anything it just takes up five minutes they're in line to see the digimon movie they're right but it's not but it's not like they're like it's not like anyone in the movie is like man i hope angelina khan is enjoying this like it's no but there is some thematic connection i suppose so it's not like it matters but yeah but you can track down the the japanese version which doesn't have that's
like the version you can just watch the three movies separately it's so much better where they say diablo mon instead of diaboro mon like i love digimon it's so dumb is that because you can't say devil in japan or something or no no the the japanese one is diablo mon but when they came here to the west they had to change it to diaboro mon because you can't say the devil children can't watch that oh is that why i thought it would because of the like kana like like diaboro instead of diablo like how you they do that a lot they do that a lot but i I feel like that was less of a move because it's
just Diablo month. Gotcha.
Maybe they were also the Kana can also be like a cop out if they were like, we don't want to say Diablo.
Let's just say it in like ding, ding, ding, ding, ding.
Oh, look, we hit our Digimon talking for the year already.
Sorry, guys. We have to move on.
That's the bell that signals the beginning of the Digimon quarter.
Thanks for joining us, everyone.
Send an email and say we want more on its release date.
Yes. Fantastic. I'm sorry.
I did have something I wanted to cut to, but I've totally forgot my head.
is full of digital monsters now oh yeah wu -tang rise of the deceiver was released or announced also so was a game called wu long or something it was wu -tang and then wu -tang i got really confused i was like oh wu -tang is a wu -tang tie -in and now they're two separate games i believe they put those two back to back jeff thought that was so funny yes that was very bizarre and that second game looked neat they had a playable of play days we didn't get a chance to jump on it i the yesterday i gotta jump on the morning i only play for like 10 minutes what i like about it's so colorful and pretty like
the well the first level you're in a green forest it's typical soul stuff you can switch weapons the items all this stuff yeah what is it what is the gameplay wise souls borney but it's like kind of brighter japan yeah it's even the guy was like oh it's the chinese you know chinese sorry yeah so it's i forget it's there i forget which city but yeah the desert in china but um yeah, it's another Souls -borne game, but I liked it.
It was cool. Very cool development team, Brassland Entertainment.
I think it's I think just Blaze is involved with them in some way, and Evan Narcissa or Narcissus is one of the writers on this game as well, who's done like a ton of great comics, Black Panther and stuff, and also I think you're talking about Wu -Tang now.
Yeah, Wu -Tang is what I'm talking about.
Sorry, not Wu -Chang.
Sorry. I meant, I thought, see the names are throwing me off.
I combined them into one game.
But yeah, Wu -Tang I think looks awesome.
I love the idea for that.
I just want to say that when I was typing Wu -Tang game into Google to bring this up again, I was also listening to you speak.
And so I typed Wu -Tang gang, which is like something that your grandmother says when she's like, are you listening to that Wu -Tang gang again?
Love it. Love the Wu -Tang gang.
There was a game called Ill that had a trailer that had babies crawling towards you, zombie babies.
And you could shoot them and they would physics fall into barrels and everything fell down really cool.
so that was rad so i was into that i'll play this game ill when it comes out um what other stuff what else we got folks should we i feel like the xbox stuff i'm holding on to here until there's anything else that's not xbox related uh i've got some i got a couple things uh neverway this is a game from um i forget the name of the developer because pedro maderos i believe is the name of the pixel artist who was the uh famously the pixel artist on celeste and oh yes a bunch of other stuff um cold blood inc is the developer um and this is being published in i guess not published but uh outer sloth
which is the the funding arm of inner sloth uh if i'm not mistaken or have thrown some money at this game seen it as promising uh neverway is a horror spooky but cute pixel art uh life sim rpg kind of like stardew valley meets um i feel like tim burton is kind of underselling it here it's definitely way more nuanced and interesting in its own thing than that but uh binding of isaac yeah or something i could see that a little bit yeah like a secular binding of isaac um but uh this looks fantastic i've been following this for a while it has some of the most gorgeous pixel art i've seen in a long
time obviously as you'd expect um and it has like this like restrained color palette the use of color is just uh inspiring so check out neverway there was another game that was another like a game where you you forage i think ingredients in your garden and then you cook things in the house but it was like every single one of them it was like a horror game they had a playable i think they're frank but i couldn't get on do remember this what was the horror game it was like it's a 3d game where you play as a as a lady i think a girl or something and it's in it's in i forget it might have been part
of day to devs but it looked interesting but it was like sort of your cooking game but it was like a horror game as well grave seasons the one where there's like a serial killer grave season is that right is that it yeah it was at the mix it was at the mix yeah yeah is that what's called grave seasons grave seasons yeah i i saw coverage of this during summer game fest so i i would assume it was no it's not this this is this is i mean this is it's a 3d game oh okay i'm talking about it so it's not that that looks cool though um fuck it has a similar kind of sound the name i'll try and find it at some
fractured blooms that's it fractured blooms i remember jeff keely was like it's it's doki doki meets silent hill oh yeah oh yeah um yeah so that that looks pretty interesting thing just because you mentioned it jeremy what else you got on your list there let me check sorry i got distracted by doki doki meets silent hill because that i as soon as i heard that i was studlocked for an hour um uh consume me this is a game that has a demo available now that i refuse to play because i am so fully sold on the fact that i want to play this game when it comes out in three months or so um this is a cute
like life also i guess life sim rpg but different very very different presentation than the ones we've been talking about um has this sort of like 2d girl sitting and walking around and standing in different environments and you're sort of like managing her life and uh yeah i mean it seems to be a game about like i've i've intentionally tried to stay a little away from too much detail but it's about managing various aspects of your life and uh also managing sort of like insecurity about how you are and how you look and kind of just like the yeah like it's a life's a manager about the anxiety of youth
yes it's swept uh at the uh um igf awards this year as well yeah it's it's another game that came out of um nyu game center as well it's been in there for uh a couple of years i think um it's been they've been out a couple of years i think the the devs who worked on this and they've been finishing it up it won the seamus mcnally it won the nuevo award uh won the wings award as well um and it was nominated in design narrative and visual art as well so it's got a lot of heat coming off of it uh post igf um yeah looks super interesting when is it out uh september i believe excellent um speaking of nyu
game center uh 11 days ago so i i started i mentioned nyu game center because karina popped at a talk that i watched on their twitch channel um everyone should go follow their twitch channel it's just nyu game center um 11 days ago they did a game center live that was sort of their own showcase of a bunch of stuff coming out of nyu game center and it's uh yeah if you're if you're looking for some stuff that no one is going to tell you about there was some some heat in here if you're looking for all the games that are getting nominated in the next four years of igf then check out yeah i mean despalote
came out of there as well like there's so there's you know there's so much so many games end up coming but to that and digipen i feel like or historically some of the the sort of east coast west coast uh um most uh prestigious or perhaps affecting uh the industry sort of um game game degrees out there so uh cool stuff very cool stuff uh interesting stuff as well um which is always important uh jesse do you have any on your list just i didn't watch a lot of the uh expos and showcases i just kind of watched the sony one and i was like that was good and then i started watching sgf and just i gave
up i was like i can't with all the what is it not how many like souls like games did we see this is that i'm so tired of it's going insane because it was just it was souls game after souls game after souls game the thing to me is they're saying they're souls likes like if you want to make it and you want a front that's cool but you're you're straight up saying this is a souls like and then you cut to it and And it's like, it's dark and it's hard. We need we need lives of P is so happy.
I got out early. It's like, oh, it just barely beat the rush.
Yeah, like it's an overture.
Seems great. The epilogue DLC that they put out seems awesome.
People are it's raving about it.
It looks really fun.
But for the most part, yeah, I was just so disillusioned by the whole thing.
I just I kind of gave up.
I looked at some highlights of stuff and most of it was stuff that we've already seen.
Like future game show had a lot of cool stuff, but it had like sort of the sea, which we already knew about from Giant giant squid um which looks awesome don't get me wrong like it looks amazing but it was just kind of yeah this felt more like a recap uh event at least for me because i try to keep up with this stuff so um but yeah i think it's stuff that we talked about in the past that was the big one for me was sword of the sea that looks fantastic uh new game from the abzu art studio team um yeah yeah it looks fantastic i think it just the glimmering sands the beautiful vibes and the mirages
in the distance it looks yeah like totally my kind of thing so that was the big which was was that uh sword of the sea that was playable at um oh yeah did you guys give it a shot we didn't get to play but i watched somebody play it for a while yeah so if you're into yeah like you said you know journey abzu all these pathways pathless pathless yeah but this this but this is like you're just straight straight up snowboarding in the fucking sand and shit it looks gorgeous yeah look really beautiful um how do you guys feel about playing xbox games anywhere you want wow on my rog ally featuring xbox
game software back in the background oh my god no this is uh this is definitely an xbox uh console they were not they were not quiet about the rog that that rog pops up when the buddy grabs the the clear tofu and stretches it i was like i don't like this turn that off so yeah the the the rog ally the republic of gamers uh they have their their their handheld system there is an xbox version coming out it has windows on it um their windows 11 um mobile os which is not brilliant but it's you know i suspect with this they will be doing a bunch of work to sort of get it up to speed and it will be capable
of playing games across multiple platforms because it is on windows so it will be compatible with steam with epic game game store gog um that weird ubisoft one we're still forced to use sometimes uh and battle net as well so if you want to play world of warcraft using a touchpad keyboard in baron's chat i've got the system for you that's how you get kicked out of the guild by the way if you're playing they find out you're playing they find out you're on controller you're fucking out of the guild bro your dkp is or d dragon kill dkp is down make your own guild then you make like fucking the the the allies
the world there you go of normies sorry that's one thing i missed like republic of gamers sounds like a 2005 world of warcraft guild every every guild was like port sucks or you know it's like i miss that like yeah yeah um yeah so they they announced that um the honestly you know there's a couple of things at that event uh silk song is going to come out day and date with this thing maybe i think the devs have come out and been like we are not attached to any hardware release oh funny really yeah they're like it will come out before holiday of this year but we are not attached to the rog ally which i
thought was weird that they came out and said that after the fact i don't know i wonder what what got lost in translation there yeah actually just while we're on a quick deviation um as we're talking about australian developers um a long walk that looks really cool did you see that i did not see a long walk this is made by house house the the untitled goose game oh sorry yes just big walk right yeah yeah i was gonna say a long walk does not sound like anything okay yeah big walk yeah this looks awesome yeah yes this looks very cool sort of like imagine your your valheims or whatever any game where your
your co -op or what was the the content um warning where you are this it's a four -player online co -op game with um you local speech proximity chat thank you local speech fucking long walk that sounds like a Nintendo way to do it I know right big cock galactic it's all coming together yeah this looks neat it's that but you're just like exploring a wonderful land together like a funny forest and you get lost and there's no map and it's I just love the whole thing seems great i was like i will 1000 play this fucking thing it looks really cool it's great that there's so many hangout games like this that are just
like chilling with the homies like this web fishing right uh i guess tower unite was already kind of popular for a little bit there just came out of 1 .0 or at early access so yeah i love the idea of hanging out with three spheres with eyeballs yeah i'll play they look really dopey and funny and cool looks like like um uh fuck I can't remember it's this old roly -poly I wonder if you had this in Canada there was this old stop motion guy he was he was like a little human but he was only about this size anyway he talked like he's I mean you know what the only sort of talks like is the penguin one
was a pingu I think it was called yeah kind of yeah yeah that there was one of those but it was like the comments are going to be everyone who grew up watching BBC is going to fucking and it was like doink or something or doink not doink the clown just i don't know i was thinking more just smoking or doinks did you guys watch um speaking of the amish speaking of the microsoft thing did you see the amazing trailer for call of duty black ops 7 nope i saw a picture of milo ventimiglia and i was like i have to play this now my boyfriend's in it i have to play the trailer it doesn't work if you know
it's called a duty black ops 7 if you didn't know know what it was because they did the one final thing and it was the weirdest trailer ever that had all this like you know you just like they're overselling what the game the game was just going to be shooting people you know what i mean and it's just like this is what's happened and then it's like call it g black ops 7 you're like jesus okay whatever i think it had bite the hands of playing in it as well for the track oh you know i did see this and uh i jokingly said i dissociated but i that's that is actually what happened what happened yeah
i saw this and i was like whatever the fuck this is i could not care less are they doing mason at the end of this trailer sorry i'm just watching it now live this is crazy this i can't believe they're still doing this with black ops of like or even the new call of duties in general seven but the fact that they're like having a through line with the narrative does anyone really care about the numbers the numbers jesse what are the numbers how are they going to do the roman numerals for this one is it going to be seven straight lines you think i feel like that's what they'll do um psychonauts are working
on a game called keeper sorry um uh double fine my bad all right um are working on a game called keeper uh which looks pretty interesting where you're like a little lighthouse walking jumping around um there was a trailer for the clockwork revolution uh what do we think of this i didn't like the vibe of the trailer at all the gameplay looked interesting but the the sort of the faux british humor stuff it was very millennial coded it was very i watched red dwarf uh it was very you know faulty towers the game uh sure you're mentioning lots of things that i find funny and did not think this sorry
what i mean to say what i mean to say is it's americans who watched that don't get the jokes but think they do and then they made a game about it i don't really know i haven't played the whole thing i think the trailer's tone yeah it was off but i do think some of it looks funny i thought or at least interesting gameplay wise yeah uh there's stuff stuff there that seems yeah like they could like systems that they could go cool places with i thought the uh personality test stuff for the character creator at the start was fun that was interesting yeah yeah graphics as well art style the direction looks
very cool that robot cop the only cop i'll ever say looks cool no the tiny little puppet man was he that was that in there as well that wasn't death stranding 2 this time that was something else you're right sorry i can't talk about death stranding 2 jesse i'm sorry sorry that's next week i won't be here next week i have have to record something i might record something on the road about that's trying to record something on the beach we'll get you to call in like it's a radio show yeah i'll be so far from a beach i'm going to be like in bring the sand and water with you or something yeah well
the beach is actually well i can't talk about it um uh they also showed a new plague tale game that is working on as well um which looked interesting and then my favorite thing of the whole weekend i think was the developer direct on the outer worlds 2 which was on right after the xbox thing and was just 30 minutes of them talking about that game with the people who made that game um although they also had that guy who voices sonic pretend like he works at obsidian what's his name again uh oh you know actor yeah that guy oh ben schwartz yeah ben schwartz oh my god why he pretended to be he he
was like the head of sequels at obsidian it was a whole joke they had running through the developer direct it was very weird um but outer the outer worlds 2 looks very like like kind of like the thing everyone said about add worlds was like oh it's like obsidian made an or an action rpg but like on a budget you know what i mean like oh the the areas are smaller the how much which effects you can have on things is limited enough the voice act you know or the the facial animations or something it's it's like literally there's a part where leonard barowski comes out and goes uh you know we're really
proud of our first game in the series but like without a two we had the time and money to make the game we wanted to and i thought that was very funny because it's basically a way of saying we're happy microsoft bought us right but then they they went on to show the game and it's like oh no this thing is like fucking has way more stuff in it than uh than the outer worlds and in a way that made me think oh i was expecting like a vowed again here you know what i mean because a vowed is similarly it's not quite at outer worlds it's bigger than that i haven't played enough of it to really say for sure
but i don't want to say it's like it's that sort of restrictive wise for sure it's it's not much bigger yeah than the outer this feels like at least in terms of i don't know maybe the city sizes the map size is definitely in terms of systems like the stuff they're putting into this one seems way more cool and interesting like i heard they added a 40 year old trait where if you stand up your knees pop your knees pop yeah yeah so if you're stealthy every time you stand up your knees pop but you can run better i think with that one they still have the bad luck one and the idiot one which is pretty
good and all the science weapons stuff they've now added like science armor and a bunch of science traits as well that you didn't have before um the guns and everything sound ridiculous like a lot of the science weaponry looks funny there's a gun that levels up every time you use it and then when you like when it levels up it like has a ding and fucking like lights and candy or whatever like stuff pops out of it like a pinata it's uh it yeah it just it looked cool it looked really really cool and i was really impressed by how much was in it and it was a game i didn't know needed a developer direct
but when i was watching it i was like oh no this is you yeah this is a way bigger thing that i was expecting that's good because communication wise i feel like about had a real problem of like people not knowing what it was or what they were going to be in for there was a couple different versions of it it seemed like from a marketing perspective until they sort of locked it down and then it came out so it even changed its look a lot between yeah the key art and everything remember between the first time they showed it and the second time exactly so they they definitely shifted uh direction on that a lot
so it's cool to hear that outer worlds 2 seems a little more um defined is it like starfield's problem i feel like most people had was that it wasn't weird enough does this feel like weird or does it feel more silly oh oh that's a good question um i'm fine with either i'm just curious it seems silly and that they have all like i liked all the silliness like the spacers choice and all that stuff and it seems like some of those companies have like melded together and there's new ones and all that's interesting is there one like they have vision blizzard and one name's nice nice oh i wonder actually
fuck i actually wonder if that's what they were doing that's very funny um yeah i hmm um but like you know the the the shrinking gun in this one in the original one when you use it it shrunk them down and they pop back up after like five seconds and this one they just are are small forever you've shrunk them and then you can stomp on them so you walk past and you just like step on their heads and stuff so it's definitely doing like silliness is is is a big part of it for sure um i like the humor in the first one i don't think it was like incredible but i really liked it it was enough of a driving
force i liked a lot of the side uh kicks you had and and all that stuff with them um yeah i this seems like when smart people get to make a sequel to a game and they've learned what the game is and you know the levers they should pull on more and the ones they should leave behind and yeah i'm actually a lot more excited for the other was to i was definitely going to play it already but now i'm now i'm much more excited for it after watching that so if you're interested it's uh it's on xbox channel they they have it on one big video it's like an hour and i think it's two hour long video and the second
hour is basically the developer direct with uh with uh obsidian so check that out i did not watch the whole presentation but i got the sense just from the bits i checked out that it's uh it seems like silly but also grounded in a way that is heartening to me because like in direct contrast to high on life too which is like oh yeah i gotta admit is i thought the skateboarding looked fun that's it yeah that's all i've got you could you could safely admit that here is a safe place to say that um I just like yeah there there is like a madcap like millennial sort of reddity humor to high on life that I
don't really like I mean I'm not if you worked on that game it obviously the technical proficiency of the game is amazing I'm not shitting on it I could not make combat's pretty all right too but yeah the guns are annoying I just like can't take that sense of humor so it's outer wilds dude seems or we all do it it's fine it's impossible to not do it once per episode um uh it seems like they're the silliness is like not confined to the mechanics purely but i it seems cool that they're they take the world seriously and then do kind of silly stuff with it because that's that's when i thought the first
one worked really well i played the first one the entire way through and like enjoyed it but it never was sort of never was like transcendent for me like it never felt like a fallout game or anything like that but uh that's the problem isn't it is that they've got so many games that are that that that you sort of you weigh it differently but yeah i felt similarly it seems like the what do they call the companions the companions in this one seem a bit more grounded than than in the last one um yeah we'll have to we'll have to wait and see also i gotta say matt booty being up there love his name
every time it's funny um being up there and announcing we have all these new properties coming and you know we've had this transmedia thing where we include fallout show you guys like that right minecraft movie chicken jockey um but then he was like uh we also have a third game coming from obsidian and i was like how are they doing that this must be pentament two and then now it's rounded two and i was like okay cool like i hear the ground game's good i'm sure this is good but i'm just i don't know how the hell they do it it's really impressive how they're able to get so many games out so quickly
i think that i think what's happening is there are lots of games coming out of obsidian now and it's because a lot of i think it's scheduling i think like the outer world's team was working on this um avowed was clearly like i don't think that studio has grown that much you know the grounded team has been working on grounded stuff and then they were because it's a live game so they were working on grounded too i assume while grounded was still being worked you know they ratcheted back the team required for the live part of that game um obviously with their uh i'm not even going to say the name
of the series because i'm just going to get it wrong the other one they do path pillars of eternity pillars of eternity i did it i did it the poe team i'm guessing is moved off of that stuff now because they've it seems like a while dead fire was out a while ago and yeah like i like they all became free again and so that sort of makes sense for that stuff and then also obsidian has always been a team that has had really smart people and fewer of them like outer worlds was made with a small enough team as well so um yeah i think i think we're just seeing a lot of them back to back to back now and uh
what's interesting now is what happens when the teams that were making avowed and uh and this game and the other was two uh are free do they get together and make a big one together well that's what i hope is like either they're they're still doing big stuff or they're working on pentiment sized things on the side and they're just able to make these really cool small experiences that can only happen because of xbox game pass thank you well i think like obsidian also like in fairness when you go back to the way you know fergus and them have run that studio for the past 15 years um a lot of it has been
like spreading risk and trying different things and being in different genres and having multiple projects going on they never really bet the house on one thing that i can remember like they were doing the south park stuff you know like they're they've they've they've been savvy and they're down in Irvine where like there is no shortage of dead studios so like they have a lot of people who've probably been sick of working in studios that got shut down or projects that got cancelled so I think there's a sort of a pragmatism um I mean the fact that they are obsidian like they came from the uh the the ashes
of a different studio right um so I I I that's the thing that I've always like even when you go to their studio it's in the same building they've been in forever they probably have cheap rent there it's like you know cheap enough rent there but it's and it's not the fanciest studio in the world it's it's very much drop ceiling in an office like um yeah so i i just think they're economical and smart and and they produce a lot of stuff that's uh yeah that you know it makes sense that they made a second grounded game i guess that game seems to have done well yeah uh that there did you guys see see
the other like grounded like game that was tiny little aliens that i thought was grounded that looked like it looked like ants with the z meets grounded yeah it was like it was like it was like is it bugs a thousand years from now where there's like robot suits and like it's like sci -fi bugs and still but it's still in like a garden i thought that was like a really interesting concept i forgot what it was called i can't remember either i was hoping someone else would remember fuck did you guys see the there was like this game it kind of looked like infinity infinity nikki meets pal world did you
see this thing what was it called super gotcha game just naming fake video games it might be from the same it looked like it was like from the same team i don't know but i know of infinity nikki no it looked like the same scene it was like is oh you're talking about weathering whatever from i think people thought it was no it's like a one it's like one name and it's like a weird non -word pragmata no that does fit the bill but you just It had a short name.
It looked like, and it had, like, you know, just J -pop or something playing behind it.
It was, like, the most, like, da -na -na -na -na -na.
Animo. That's it. You hit it.
Animo. And then that other game was called Infitesimals.
It was the sci -fi bug one.
See, this is the problem.
There was 900 showcases, and I can't just search summer game fest game announcements.
I got to search the future game show.
I had to mash in on Google, PAL World -like 2025 summer game fest. Beautiful.
so much animo it's got two eyes because of course it has go check out the trailer it is there danny you have this superpower where you can see a video game and name it without anyone knowing what it is and it becomes ai generated these pictures for this game is are the fakest thing i've ever seen in my life i couldn't believe this up there with inzoi for for fakest video a hundred percent and they kept they kept showing the trailer starts with like cg bullshit so you're like oh this game game doesn't exist you know what i mean yeah and then they end up showing you like a bunch of like really like
high frame rate high fidelity gameplay of this like weird pal world girl turning into it's it's kind of a mixture of pal world and um what was that game tachia you know what i mean where you're like a girl who lives on an island who can turn into a bunch of animals and inanimate objects like it's it looks like they took tachia someone in korea or japan took to cheer and uh sorry for my my cultural sensitivity is that i just don't know enough about asia so i don't know which one this is from but they did they they made like a really high production value version of that and power world it looks
fucking cool i don't know what to say it looks derivative are you a big pokemon fan danny do you like pokemon no i don't know but you like like the like ripoff pokemon stuff that gets you excited you play pow world you gave it a spot on i know pokemon you know when people ask me do i like wrestling and it's like i don't know if i like wrestling but like i know more about wrestling than like 99 of other humans because i've i'm somewhat curious about wrestling and always have been but like and pokemon similar i never really i watched the tv show when i was a kid i never cared about pokemon i never
like resonated with it but i know a lot about it who's your favorite pokemon kid who's my favorite pokemon trubbish it's a good answer who's your favorite original 150 pokemon probably snorlax or someone boring or psyduck no those are both good answers i'll we'll accept those the panel will accept those i like all the i like everything yeah thank you is that why you liked him because you voiced him is that what well when you have it when you have a a a young girl um who likes weird stuff and and pokemon ends up coming into her field of vision then you you end up doing a lot of um imitations of of pokemon so well
you nailed it her favorite is uh what's that one that's got seven different versions oh eevee oh yeah yeah is that it but that's yeah yeah she's she's way into that which is kind of like cheating it's like that's not one pokemon that's like yeah you need to learn how to make some decisions okay grow up pick one of of the evolutions all right yeah what's your guy what's your guys's favorite umbreon which is an ev evolution okay which one is it the black and yellow one black and yellow black and yellow exactly yep stealers uh i really like ditto up until yesterday rothfusberger's favorite pokemon yeah
uh i know i like ditto a lot but i saw that's even worse of a pick because that's every pokemon no because i like ditto in his og form um yeah we all do is that is that the shitty looking pikachu one now he's like the he's just like a pink blob that can become other ones but i was very sad yesterday yeah it's just like i watched a video yesterday of um of palmer lucky being interviewed about his defense contractor business where they build ai driven weapons of death and i mean i guess all weapons are weapons of death in killer robots he said i love killer robots i'll use that term and he was wearing
a fucking ditto shirt while he's like being interviewed about like murder murder robots no see ditto turned into palmer lucky so is that better or worse there's a striking resemblance there actually all right i don't like ditto anymore sorry um is it mimikyu is that mimikyu is that the one that looks like a like a kirkland signature um um pikachu i think so oh yeah you know that one yeah i always see it in yeah it's like like a fake pikachu that's cute it has the uh the fake eyes like the uh the the is it the basilisk in dark souls has like the little tiny eyes and then it has the big fake eyes
oh sorry oh i hear what you're saying yeah it looks like the eyes are there but they're actually somewhere else kind of thing yeah yeah i just that's a really unnecessary connection i just had to make it no i appreciate it you're reflecting what's yours uh i i wasn't yeah i like ditto just because it's a pink blob with a smile on his face and it's like yeah I like that how do we feel about Mr. Mime see I love Mr. Mime what a freak what a creep what a like just pervert of a book you know they found him in Epstein's black book and 100 % they did 100 % you mean the financier what was the blackface
one again what oh that's Mr. Mime oh yeah yeah yeah we don't talk about jigs yeah it's okay still in it yeah but now they're another purple face are they really yeah oh they changed it okay i feel like that doesn't that doesn't fix it it doesn't fix it no yeah the color was only half the problem i think yes that's look japan has a problem drawing that okay they just they do it a lot right they're like me with korea and japan i don't know which they're like it's not real yeah yeah fucking hell anyway animo if if if any of that piques your interest talking about pal worlds infinity nikki to chia and uh
pokemon and i guess digimon by proxy um we're back baby reset the timer okay so uh the digimon world no favorite digimon yeah i mean i've always been an augumon lover ever since growing up um okay that's the The yellow one that looks like a dinosaur.
He's great. Yeah. I love Kabu Terriman because the voice actor in the bad children's version is like, Oh, hello, everyone.
It's me, Kabu Terriman.
Where are we going?
The worst. I love Digimon because it sucks so bad.
And then Terriermon, I think, is his name.
He evolves into something with guns for hands.
It's so sick. That era of Digimon was like, I was 11.
It was the perfect age for things to have guns for hands.
It was that and Barret.
I was like, this is it.
This is all I need.
this is my whole aesthetic is big dudes with guns for hands wow all right anyone else got any favorites uh i like terrier man because i just googled him and he's cute yeah the coolest thing you can do with digimon is you can say literally anything and then mon at the end and you're right i like eggnog mon on your mom on your mom those are both somehow real digimon based on you know angels this is like that uh the old family guy steven king bit where steven king is that the publisher they're like steven do you got any new books and he's like oh there's a lamp just the fucking grabbing shit off
the table um i was trying to look for stuff but uh i opened up a website on fandom so it's completely crashing my computer uh is it ekakemon ekakemon it looks like a pencil what looks like a pencil you may be pulling from ak mon oh yes a cocky mon yes yeah suck a mon yep is the name of one that's not me is that something to do with deep cock galactic suck a mon but it looks like a yellow poop oh yeah these are great suck a mon you would like so bad for the same reason these look so bad that they look like fan art yeah that's all of of digimon it literally is like someone deviant arted a bunch
of random shapes and then they just put it in the show and they really do it go uh jesse did you say gargomon was that one of yours gargomon hold on gargomon is a what it would be a dog cosplaying as barret from final fantasy exactly gargomon is the evolution of terriormon yeah but with the guns for hands oh my god you're right i'm a big gargomon guy also i like this and his personal information on his wiki it says his partner henry wong and i assume that means the human that works with him but i like to imagine that's like his husband yeah yeah what's partners not what it is yeah so the digimon's
whole thing like pokemon is that the digimon have human partners and the stories tend to talk about them a little bit too much no they like they they hang out they're just they're roommates and they just they've been they've been living together for a long time they're not dating um this is their way of saying this isn't cockfighting exactly yes that's how they get away with it they're friends with the digimon and then sometimes when things get very serious and tense they fuse with the humans and they gain extra powers watch digimon the movie i was about to take it i'm glad you went there because i
was about to say mega gargomon is the bio -merged form of henry and terriermon henry wong now of course henry is the second partner of terrier or of gargomon or terriermon because he was originally with willis from the digimon the movie they broke up he he created the egg that turned into diaboromon are you telling me that henry wong turned into a digimon and they didn't call him wong mom they can't do that that's it was right there did you want they've already got sakuman all right they gotta they gotta tone it down a little bit sounds like a french guy i want to bond with you i want to biomurge
with you dude also gargomons attribute vaccine excuse me yeah they have attributes and for whatever reason Gargoman's is vaccines What?
You know who's not a fan of him That's right Half of America Folks, they're giving They're giving They're forcing the Gargoman Upon Americans They're making Gargoman Take COVID -19 vaccines We don't like it We just take Gargoman I've always been more of a suckuman After he merged with Henry Wong I wasn't a fan I'm a big fan of Metal Guru -ruman These are terrible impressions I think Jesse's Trump is great It has to be bad It can't be good If you're doing it well Then you're doing it wrong there's something wrong there's something wrong oh uh no maybe not okay we love we love asia folks we got to
the end that's it finally happens announced persona 4 remake they've confirmed it yes very very here's the thing though okay i'm with you i love persona 4 that is my favorite persona because it's also my first persona did that footage not look wrong like not like oh well they made it the modern version it just looked like like a very last second trailer they had that one street funny from persona and then um you was just walking around in there and it just kind of looked like you know unreal hire this man kind of thing i think it was very early like like um yeah even trying to track down assets
like they don't have that footage yeah it's like it really looks like you know yuri lowenthal just like was like i'm not in the game and they were like ah shit we gotta make a trailer i don't know it'll take me six years to finish metaphor and like i'm still playing persona 3 so it's like great it's coming at some point i'm fine i'm i'm cool with it and then uh uh yeah they also show the trailer for tony hawk 3 4 and they confirmed bam margera is in it um it was uh it was playable somewhere not at sgf but somewhere else because we know some people that went to play it um but i'm not sure what the embargo
is on any of that so we'll keep our match shot i have played the demo demo uh if you buy the game uh if you pre -order it or whatever you can play the demo on steam we're going to do a quick look of it later today it's probably going to be a pretty short quick look like a quick look would you believe um because it's literally the hangar and then i think it's the is it the school from four i think college college thank you college yeah um but not but it's just two minute free play there's no um objectives you're just you're just jumping around and you can play as you can play as tony hawk uh one
of the new young female skaters or the doom marine um so who's like riding around on a little doom skateboard uh it's got some songs in it it's got dell the funky homo sapiens in the in the demo so i'm happy all right you must yeah so we'll do do some of that later on too anything else i think anything else i felt like a lot so monument value 3 oh there was something else in xbox it had like a funny name it was like a lot of words beast of reincarnation no hold on xbox showcase a long name game long name game i bet that'll work ai can't help you now jesse chat gpt uh come on help me help me help
me uh it doesn't matter i'll find it eventually you can move on and nothing about about fable was there i don't think so i don't think so i think there was some gears of war madness oh my god did you see that the fucking oh we didn't talk about splitgate here there are no ghosts at the grand that's what it was called that looked really cool oh that did look really cool yeah yes that looked really interesting what was the gameplay again it was like you were doing up the hotel but there were like it was it seemed like a i thought it was gonna be a wallpaper paper simulator but it was yeah yeah yeah
you it's like a first person looks like an escape room kind of thing almost you have that like power tool like power wash simulator but like if it was a game and not like something to just make your brain turn into goo yeah it looked really really neat yeah yeah i was really impressed by the um look of it and the animation and stuff no hit on power wash emulator i think those games are fine no no not at all but it just there's something about those games where i just when i when i say those games to somebody i assume that they think that they're also the game that i'm comparing it to is lo -fi
whereas this seemed like it had like oh yeah this is value i guess for sure yeah and what did you make of the oh yeah so the the um what's it called again fucking mind's eye the mind's eye trailer had an acoustic version of mad world no you're kidding what i could not believe it that's like i thought it was 2004 yeah that's such a bad idea it's like such a notorious song unbelievable unforgivable yeah i felt it felt tonally to me like um like if that was when they revealed that mind's eye was a parody of that of like a 2005 ass game that was a goat simulator 4 or something like that's what you
do there yeah but it was they just deadpan deadpan and dead ass that's crazy um some people were complaining that splitgate 2 used imagine dragons which uh just only because imagine dragons is so so ubiquitous as well with game uh game trailers it's okay this one's different it's it's it's different from the rest of them i promise here's the most generic thing we could find on planet earth imagine dragons does a video game song i don't think i have ever seen the goodwill towards a developer flip as fast as it has done on splitgate so i talked to him at pax east right i thought we had a decent
conversation i didn't get the vibe that he would wear a dumb hat like that um but a lot of the conversation sort of centered around like content he was very excited about the content coming to this game we have a lot of content people are going to be shocked by how much content there is uh and like wanting to make a great game that overpowered all this stuff but then he started talking money and people and i remember it getting like into big dollar amounts and big staff numbers and all i can imagine is how do you how do you sleep and this is not me trying to criticize the guy necessarily but how
do you sleep at night knowing that you just burned like 200 million plus dollars because you wore a dumb hat well i yeah i don't who knows how many many people watch this thing and care yeah i have always had the understanding that these guys were from i mean did they go they're all stanford guys or something like one of the i know one of them i can't i don't even want to get into specifics there was a time where we might have done something on splitgate one because it was such this crazy overnight success similar to valheim I wanted to sort of figure out what was going on.
Um, but they instantly, obviously they, they shelved split gate one to a certain extent and decided to work on the sequel.
And I can understand the logic of that because the first game, this happened with Valheim and I've seen it happen to other games where it kind of, it kind of got away from them.
So they were only ever going to be playing catch up with it.
And that's a really like difficult thing.
You can spend three years burning the candle at both ends, trying really hard to catch up with the user base and never getting there and then being wrecked by the end of it so i was like oh it actually you know what this isn't the worst idea just say like look we're gonna do that and then we're gonna work on our one over here and then we will be we will meet you at at the pace that you are at like which makes sense i think um but it's but i think what i i imagine what happened then is that the i'm sure they had money to work on the first game but it seemed like it was like a small team like four
of them i think mostly i heard that they were up working in tahoe and so i was like oh okay they're probably wealthy enough then or something or they're you know because it's a weird place to be working or maybe they're from there i couldn't really tell but i think what happened is that they got a bunch of seed money from somebody and like the only people who are giving money in tech are usually people who are really insufferable and want to work with like you know once they want to see what your your live service thing is they want to compete with call of duty they want to see what your ai thing
is you know what i mean like i it's and it seems like the i don't know if that i don't know if that was always what they were trying to do with the first split gate i can't tell it seemed to be coming from a place that we want to bring back like kind of arena shooters and halo make fps great again yeah well it was kind of and the thing about the hat is like those hats I think you can I think you can wear that hat and be an idiot be it be a myopic dumb dumb who's not actually right wing like I don't know what his politics are I don't really care honestly like the hat was stupid and sort of like
weirdly like 2019 like the whole thing seemed like that in the trailer and everything it felt like yeah the fuck are we doing here so the hat is like obviously I'm no fan of those no fan of those red hats but doesn't help what's happening right outside of the expo as well yeah it's very myopic i don't know i maybe i'm being generous but like i maybe it was more stupid than anything else but this but what he said was the most like denigrating his uh colleagues in the space of like yeah all the games you make suck call of duty's bad and if you're gonna do that and like hey look you know what it'd
be great if call of duty took a break or did something else but then to come out and say like we made this game because we want we want titan 4 3 and no one's going to make it and then they come out with their announcement saying that it's a fucking battle royale mode which is literally the reason why titan 4 3 doesn't get made is because apex legends exists like it's it's it seemed like it seemed like he got up on that stage to basically try and curry favor with as many like dumb dumbs as possible like this is what happens when you take dumb fuck internet logic and attempt to do it in the real
world everyone clowns on you you look like a fool like it seemed so unnecessary and then to do that so like i was on the splitgate subreddit and they're all like fuck man why did he do that like it's just they're all like embarrassed by it you know and like saying oh they said it was going to be bigger than a campaign and it's a battle royale mode like that's the thing that you put a lot of content in that though a lot of content it did a lot of money opportunities yeah i agree 100 i don't think that i don't think he was going out there and being like this is my right wing heel turn like it did
not that's not how i perceived it at all i just think it was sort of like you said a myopic misjudgment of how that would be received i think that uh i don't know i feel like they're if you are if most of the discourse you perceive Eve about games is in these sort of like devs bad like reactionary game sort of like discourse circles echo chambers uh I feel like you would you'd write that script or have that idea to say those things and be like yeah this is gonna be like my visceral like this is my like Trump moment where even if you don't like Trump like he he just goes up and like lies about shit
and people are like that's why people who support him like him is because he speaks his mind he shoots from from the hip even if yeah exactly and so i think he thought this was going to be his moment where he's like i'm just going to shoot straight and be like fuck those guys we rock and everyone was going to like carry him out there on the shoulders uh and it just didn't work out that way because it's like i don't know most people see through the kind of like devs bad reactionary stuff and it's yeah ultimately they're selling you something right it's a game they want your money and they're selling
it like like politics they sell you an idea but you never get it right it's it's an an ethereal thing that maybe you feel like you got at some stage but like at the end of the day they're selling you a fucking product so you can do that you can be that guy but the game needs to back it up yeah you gotta deliver you can be like a you can be an explicate two is pretty good actually by the way the gunplay feels good but sorry yeah no yeah i haven't played it yet i've just seen some folks on online complaining that it seems less portal shootery arena shootery than it was yeah it's a lot more halo
yeah yeah yeah you can you can basically be the most insufferable person imaginable as long as you're delivering the goods and if you're lucky yeah you can wear your fucking ditto shirt your little flip -flop also i've not to bring back palmer lucky but i do think it's weird that the two largest like private defense contractors are both named after tolkien things they're anduril which is palmer lucky's thing and palantir yeah uh it's just weird that like yeah anyway sorry i was reading a lot it makes a change from atlas shrug to references i guess yeah i guess i'll take tolkien over ein rand although ein rand i
fucking hate so if there's like evil technology named after her stuff i don't really care yeah yeah i haven't played split k2 yet i've nothing you know i'm nothing against the game but just from a from a summer games fest perspective it just seemed like such an unnecessary own goal like i wonder i wonder what the fallout internally is on that one because i can't fathom the hat that's the thing that i i don't get it's not like the text on there it's the production of the hat it's like a lot had to go into making that in terms of like figuring out the text what's going to be on there you have to
believe there was a version of that that said make shooters great again and then they went hmm that's true what was it make fbs so i think yeah i do have to say two things number one i was talking to some of my like friends who are outside of games press and just you know play like fucking and wow and valorant and cs and that's kind of their relationship to games and they did not have the same visceral guttural rejection of that joke that people inside games press did i uh so that's one thing of note the other thing is that like i think when you make a joke referencing real world divisive political
issues like this i think that the problem is is like i i have a friend who i've played fps games with since i was a little kid and we have literally made the joke about make fps great again but it's in the context of the fact that both of us like know that neither of us wants to fucking deport people without due process and like neither of us are like see i don't when he says that joke i don't think like oh is he like secretly a fascist because there's a shared sort of social context in which that joke is made where it's like undercutting that as like it's it's trivializing the actual sentiment
of make america great again but like nobody watching this press press conference knows that dude personally and so it is the ambiguity in like is it parody is it sincere is it deadpan I think even if they did it's it's that sort of messaging is just like it was bound to be bad like you know I think Tim Sweeney or not Tim Sweeney Tim Schafer could have come out with that hat on and it would have been the same reaction people would have been like if you know that this is dumb why would you wear that hat I agree it would I I'm not saying that if everyone knew him personally as a public figure it
would have worked I think it it as soon as you do it in a public forum it like removes the opportunity to have that sort of like necessary shared social social fabric to push boundaries like that yeah it's for sure like people hate when you say oh the context is important because then it seems like oh you're just saying that so you can try to explain away this problem put it this way i totally agree jeremy that like like who is wearing that hat or or wearing that hat itself is like put it this way you know the way like t -shirts you buy that like say things on them like say like you know i'm with stupid
or like whatever the fuck it is have you guys ever worn any of those shirts yeah do you really yeah i wear one that says uh i'd rather be effing and but like it's clearly it's fish hooks on it so up to you okay that's pretty good yeah that's that's pretty good i would say say most people who wear those, I see them at like the boardwalk in Rehoboth beach or like, you know what I mean?
They're like, they're sort of, they're, they're innocent enough usually like because people don't, you don't know anything about the person who's wearing that thing.
Like the minute you have anything provocative on your t -shirt or your cap or whatever, and you're walking around you're doing it to rile people up like that like either that or you are so emotionally immature and so emotionally unintelligent that you don't realize that people don't know you and don't know what you like and don't have the context of why you're wearing that so he falls into this is like the case i feel like with a lot of this sort of shit is like people are either stupid like they either don't know or they're doing it on purpose and i can't tell with him i assume he was probably
doing it on purpose to be edgy to try and get the game to stand out is what i imagine it seems like such a weird old type of thing to do and i'm with you like i'll make jokes about yeah absolutely we've said it on this thing but like people know that yeah we're many times we said deep cock galactic we don't care we'll do whatever on here and it's like and it and almost like talking about it this long is almost like part of the problem because because like we are talking about it and stuff but yeah it just seemed yeah very just ill -considered and unnecessary like let the game speak for itself shout
out the people who made like all the people who worked on this fucking game like like and this is the thing like oh don't play play with fire you get burned sometimes and it's such and it's such an unnecessary way to get burned like there was no need for it it was just yeah yeah it seems so yeah ill -conceived just it's disappointing i think embarrassing and disappointing i know we've given it like a lot of airtime i just i do think it is like an interesting thing to unpack because it is like it it it flops so fucking hard and i think that that bears interesting analysis of like what the intention could be
behind that and like how it could never fucking work like no matter what the intention is it's just like it flopped for a million it doesn't help that the lens was was already on la for the ice raids and then the riots that took place afterwards like that that didn't help he couldn't have picked the worst time to do it but i don't know if there was a much better time that he could have done it since january of this year you know i don't know if you had this reaction i think this is the my i don't know we all have our own reaction to this and obviously like there are certain things like i just
don't get angry at people who are dumb as much anymore but i remember when i saw it i just felt embarrassed and awkward like i didn't feel angry or anything like a spike vgas thing like the sort of thing that 100 video games that people be like yes oh they're still like they're still like this aren't they huh yeah yeah when's when's joel mckayle gonna come out and call someone a slur it did feel like uh it did feel like a hat you'd see at a at a booth with like booth babes you know what i mean 100 split gate booth babes coming soon oh anyway yeah so i yeah i'll try and play that game at some stage um
when When did it come out?
Was it last week? Middle of May.
So a couple weeks. Okay, okay.
There's so much stuff to play.
Jesus, we're going to have some quick looks of Mario Kart as well coming up this week.
Or at least some stage we're recording them this week.
We'll see when we get them up.
There's a lot of videos coming out.
Anything else? I think we're going to have to pass on the emails this week, Frank.
We might have to knock these to next week, if that's all right.
We've had a lot going on.
Are you guys doing a podcast next week?
and then we'll do the bonus one the week after does that make sense sure i won't be here for that one would be the only thing next week uh week after next oh the week after next actually you know what no i can be here for that that's fine i can make i don't know i won't be around unfortunately frank and i will click around tokyo on google maps and be like oh i wonder if that place has good raw i want that for two hours just talk about japan for two hours that would be amazing um was there anything else oh you played delta run didn't you yes i played delta rune chapter three i've not played chapter
four yet uh delta rune got its its steam release with chapters one through four um i believe the game when it's complete will be eight chapters i want to say how much is this it is 24 .99 for four chapters uh i don't know how much gameplay there is for that i feel like chapters one and two were like four to six hours or something like that depending on how much extra stuff you do um i went through chapter three very like way faster than i expected i think it was like three and a half hours but uh there were i definitely missed a couple little side things um i really enjoy it i i love toby fox i
feel like the stuff that uh he works on and the that he obviously collaborates with a lot of people oh actually funny story uh splendid land the developer who did formless star um also contributed on some of the delta rune games and was in the credits for delta rune chapter oh sick that's what it was nice one cool contributed some pixel art i believe for this uh and also for chapter two i don't know know about chapter one um but anyway chapter three was delightful it was funny it was bizarre surreal uh if you've never played undertale or delta rune and you like rpgs at all please do yourself a favor and uh
and play both of them and i i assume delta rune chapter one and two are still available for free out there because they've been free up till this point but um yeah i i won't say anything specific about chapter three because there's no way you could talk about the third chapter in a series without getting spoilery um but uh yeah it's delightful it's funny it's it's great as always i feel like if you're gonna play delta rune you know you're gonna play delta rune at this stage um frank did you say there was one thing you didn't cover oh i i guess i didn't want to say just about summer games fest
i was very uh surprised and positively overwhelmed by how many people approached us complimenting like the work of noclip even complimenting the podcast crew stuff everything it was like oh my god like i don't thank you so much everyone we talk about about this a lot where it's like i like like especially for me i come here hanging i'm talking with jeremy jesse and danny but it's like i'm always like not oblivious but i'm i'm just i think in terms of like i don't want to stress my elf stress myself out be mindful that there's many people watching and listening to this if i think about it i'll
freak out so i'm just like i don't think about but people coming up and saying they like i was even blown away when i introduced myself to jeff gersman it's like oh yeah the stardom ad i know you and i was like he said like i've seen your wrestling streams and like i was like oh god oh god no one should know about he's like i'm a sicko too yeah so so like like like jordan from uh heart machine was a really nice dude who worked on black mesa and all the heart machine stuff and just the guys that like pat upon or huge fans and just like everyone we spoke with was like oh it's just kind of like that refilling
the cup of like oh man like i don't know very like great like validation and just uh I also just, I don't know, that's why I like these spaces, meeting people, talking to developers.
As I work at my computer, I'm always at my computer, that I get, like, so it erodes, like, my mental well -being.
Not specifically this, but just - So seeing people and being like, oh, this matters.
Oh, there's an actual world, global community of people who play games, make games, and stuff like that.
And it's just like, oh, this is awesome.
So that was very nice.
Thank you to anyone who said hello.
And, yeah, that was awesome.
Yeah, good for the ego, you know, when you're wandering around.
it is i came back and said the same thing to my wife where i was like you know we just work in our bedrooms so so it's really it's you know it's calming i think uh sorry jesse you don't work in your bedroom um it's calming when uh um i don't know when people are mentioned stuff like you know i like typical stuff guy comes up and goes that dune 2016 doc was you know goaded and you're like thanks so much have you watched anything else every time i talk to somebody final fantasy 1914 i'm like exactly we did other ones i swear i had a guy come up and say he really enjoyed the dwarf fortress uh series
that made me um that made me happy um uh yeah and a bunch of other stuff like that and yeah it was cool just to like chat to people like everyone's always so interest interested to work and do stuff and like i think we started they were like when you're starting the new thing they know about what we're trying to do with crew and there was lots of folks interested in in doing stuff with us or giving us access to games early or doing preview stuff um we had a fun chat with keely on the on the way out on saturday as well um we joked about gabe's boat did you see that yeah his yacht was in san diego
or something bizarrely it was off the coast of uh of like catalina or something so it was like outside la um and he's never around in fact like you know we've been we've had to film send people to film on the boat and uh and stuff like that uh shout out to ole um uh so we were you know it's it's never on the west coast so it genuinely was really crazy when it was off the coast during this and now everyone was expecting some crazy gabe turns up at sgf with a crowbar moment so i said it to i said it to keely he was like yeah that was crazy that he was right off the the uh the thing he thinks he's
at like a different conference or something in town or i don't know he was he was in vallejo a couple of days ago jeremy so he was he was up in our hood up here um he should have maneuvered the boat to make a three on his way so there so there was a there was a shot on uh of a of a look kind of more like the crowbar maybe but people so people were trying to yeah exactly they're just reading the tea leaves at this point yeah of his three leaves hey sorry not to cut back to the split complicated stuff uh it turns out ian the uh the guy who did that made an apology video i don't know what it says
but oh really yeah 16 minutes ago just dropped wow okay there you go he heard us he's listening to this i don't know it's on twitter so i have no idea oh you see that too jeremy or uh frank it was posted on red because i was looking it was posted on reddit yeah like an hour ago it's like a three minute thing and he's gonna do an ama tomorrow so really yeah so it became enough of a problem i guess yeah some dc people were like hey man can you not no i bet they were like yeah fucking go you know do it again good point good point good point on a another one last nugget and i'll probably talk about in the video
in my video but uh one thing i was so eager to do and this is very indulgent but i was happy to do it is like i took appointments with all japanese developers in in studios so i could practice japanese oh cool it was very like fun like in meeting developers and just being oh yoroshiko onegaishimasu and there's like a few like hello nice to meet you it was like oh like like like bilingual too but they were very nice nice and complimentary on my Japanese.
And like, even we played the pragma demo and walking out, I was like, Oh, that's the carry a super Rashi.
And they like, Oh, we're smiled like, Oh, awesome.
So that made me so happy.
And like, one of the translators was like, your Japanese is excellent.
And it's like, I only know 10 words, but still I don't nails those 10.
You're like those guys on the street.
Like I know what language you're speaking.
I know 10 hours of the Shama of like the luminous director.
And it was just like, I don't know.
And say, and then later I played a different game and there was a Russian developer.
and so like i was able to talk fluently with him and like i felt like there was code switching like because there's just two russian guys talking and it was like okay this is like so i i don't know man it felt so fun just to practice languages it was like oh this is cool but it was a dream come true to be able to like like be in a room and interviewing capcom developers but also like showing them i like showed my uh my phone case has capcom i'm like oh capcom ichiban like just saying like they're the best studios tell me what's it like working for capcom so like i don't know it was uh they seemed
appreciative of of the of the fanboys so i just say i i have gone to like many and and closed doors demo at e3 or otherwise um sitting beside frank howley is the most is the way to do it like sitting beside because like they're like okay and you know we're gonna have uh on emotion the gameplay is about to start and people are like like okay clap clap clap and then frank is like yeah it breaks them a bit too like it's they're always surprised but like they like they need that energy and i've interviewed so many like musicians wrestlers comedians and it's like they're looking for that and same thing
as a streamer like when we upload quick looks i'm excited for people to be like hell yeah new you know j boys are back like i like don't mask your enthusiasm please these um you know like it's uh yeah so it's so fun to do that to geek out was awesome and um yeah let's uh let's quickly move on i think your riverside was having trouble earlier and now frank's voice is getting a little bit choppy so i'm worried we're gonna find me good for me till this thing oh is it oh maybe it's my internet you're dying and let's see the top top two emails here frank we'll squeeze these ones in if that's all right
uh first one from cartooner yeah if you want to send us emails podcast that noclip .video or you can write to us in our podcast channel on our patreon discord cartooner wrote to us as more games like moon liner monaco and super meat boy shift from 2d pixel art to full 3d do you think anything gets lost in that transition stylistically or emotionally i'll just say my kids are not hyped on moon liner 2 and it mostly has to do with no longer being chunky pixels very good question Hyper Lightbreaker is another good example, I think.
Yeah, there's a lot to that.
Yeah, but just or like, or the studio working on stuff that was not 2D afterwards.
I definitely think you lose something.
I think the reason why studios do it though is they're hoping they gain something on the other side.
You know, there's things that you can do in those games that is very limited, especially when it's top down.
Like, you know, Monaco is an interesting one where like production wise, sometimes it's just easier to do stuff in 3d than it is 2d just because the nature of models and lighting and stuff like that um the meat boy one is very interesting because that's like straight up like team meat are working on that so like now nobody who was a part of the original super meat boy is working on this not just not half of them um so i don't know what do you the meat boy one seemed like a little bit cash inny to me i don't know i liked how it looked but i get what you mean yeah it did feel a little bit like a like
almost like a mobile game that sort of expanded out a little too far and then like look it looks really good but yeah no it is tough you know it was that joke about uh the transition from 2d to 3d it's like everybody had a hard transition from 2d to 3d except for nintendo uh so there's a similar problem there technically of like how do you translate some of this stuff and it seems like it's not a problem exclusive to technological advancements it's just going from 2d to 3d you lose stuff even if you keep the perspective like Like in Moonlighters' situation, it's like there's something about it
that goes away. And I can't quite nail what it is.
I don't know if it's stylistic or if it's technological.
If maybe it's leaning a little bit too hard on like default lighting stuff in certain engines and letting the engine sort of define certain aspects that maybe 2D artists don't consider when it comes to 3D.
I'm not entirely sure, but I know that that can be the case for a lot of beginners or, you know, even intermediaries who know how to use Unity and Unreal.
really end up relying on some default stuff so maybe that's part of it but i don't know necessarily uh this is something i have thought a lot about as someone who's been working on a project for multiple years that started as pixel art and now is 3d um i think it you definitely gain and lose sort of intangible qualities with each um i think when it comes to like purely as an audience i think it has a lot to do with uh expectation both in terms of the specific franchise like like moonlighter to obviously a sequel that started as pixel art um but also like genre wise moonlighter was leaning very
heavily into this sort of like evoking you know game boy advance and super nintendo games and that era of uh action rpgs and sort of like a link to the past adjacent style of uh of nostalgic feel to it um i think for a sort of counter example like death store because death store is an original game not a sequel i i think now if they made a death store too and it was pixel art going in that direction you would also feel the loss of something and so i think that um the transition creates a situation in which you are negating something that came before and that can create the feeling of loss but i
think that like when you start as one thing it feels like that is the intended perspective medium aesthetic etc that store is also a good example i think of them solving the problem jesse talked about in terms of like the art direction on that store or like a game like dredge like there are some games that have a sort of i don't know minimalist painterly feel that works that feels handcrafted and hades weirdly enough kind of does it too even though it's obviously a lot busier and there's so much more going on but like yeah when you like a lot of games when they do 3d it feels yeah just it doesn't
have this the same artistic quality to it yeah like obviously sorry go ahead i can see in monaco why they want to go that direction purely because of like how light works in both of those games um Um, yeah, but, uh, yeah, I, you, I mean, you feel it right when you see a trailer for a game that's in 3d that you saw a 2d version of at one stage, it doesn't feel the same.
And if you feel it, then that's real, you know, it's like, it's a problem in anime.
It's like, you see a classical 2d studio make a 3d animated anime and I'm like, ugly.
It's like, it still looks fine.
They've been getting better and better at it all the time, but it, the artistry disappears disappears for some reason even though it obviously doesn't like 3d animators are still incredibly talented and they do amazing work but it there's something it's it's just it just feels wrong it just feels like you didn't try as hard whereas the cell paintings this isn't ghibli this is bad because it's in 3d i hate it even though it's and then and then some people figure out the problems like spy enters a spider verse obviously did a bunch of stuff to sort of fix that weird feeling we have it's like an uncanny
valley or something i don't know what like mixes the two styles even which is yeah which ghibli also does there there are some beloved studio ghibli films that are you know like sort of early adopted or examples of early adoption of uh mixing 2d and 3d as well i think right i feel like even princess mononoke might have maybe some very early i can't remember what was the first one but it was like 90s 2000s cusp that there was some very early examples but it was used in a in a restrained fashion to achieve you very specific things not as a carte blanche to expedite the animation process totally
yeah next one frank bugger lungs from our discord wrote in wow it's a great name listening to the discussion of everquest and crewcast 230 i wanted to share the experience of my 63 year old gamer dad at everquest og upon european european release in early 2000 my dad picked up a copy of everquest for me my brother and himself from electronics boutique i would have have been nine years old my brother's seven i created an elf ranger dig it and my dad a health a half elf druid named warzel we were fortunate with my dad's work we had multiple pcs in a tiny room in my childhood home wow friends would come
over and we would create new characters and run around the plane slaying rats and snakes the room got a stank in the summers as it became teenagers i recall my dad spending late nights raiding with his us -based guild mates coordinated via online forums 25 years later my dad is still playing warzel in the 1999 classic everquest project wow wow officially everquest continues to release regular expansions now on to number 32 they released new expansions every six months from 2000 2007 14 expansions in seven years and explains the memories i have of all the expansion box art the main theme tune especially
is a huge nostalgia pill their question what theme tunes take you back to the good to good old gaming time man i didn't know there was a question coming i just thought it was a cool story yeah that's a great that's an amazing what a lucky way to grow up like with playing video games with your dad and your bro in the room that's so cool i love it um video game tunes uh big iron big iron anytime i hear anything from the fall of new vegas soundtrack i feel compelled to turn it on it's just such a beautiful yeah it's not original music but somebody may make a documentary about that they should you're
right uh i listen to a lot of uh jrpg soundtrack mixes uh and it's now become i've heard so many mixes that there are i have nostalgia for games that i've never played so it's all become blended together i i sometimes listen to compilations of the final fantasy 11 soundtrack an mmorpg i've never played good music and it it'll move me to tears uh yeah i don't know there's a weird association between um video game music i associate with places even if they're not places that i've visited and it adds a weird emotional quality to them yeah like i love orchestral music especially because i've gotten
i've found that love because of the super mario galaxy games i think gusty garden galaxy or whatever that song's called it's just one of of the greatest orchestral pieces of all time perhaps wow some may argue get out of the way balk get out of the way yeah nobody gives a shit the bussy get out of my face um but there's uh i had a similar experience to you where i listened to video game music relaxing video game tunes thanks all those channels that illegally upload music and uh there's a song from paper mario the first one i think the sun tower theme and when i played the game for the first time
i couldn't remember where that song was from but i played the game for the first time got to that point i heard the song and like every stressful day that i ever had working while listening to that song oh it came over me all at once and i was like oh my god oh whoa weird like it's i have a nostalgia for this song that has nothing to do with the game ptsd that is why i'll never use a song i like as an alarm clock because it's like the anti -pavlovian response where i'll hear it and and then panic uh i was lucky that i grew up uh without nintendo and i grew up with uh the console the video game
computer with arguably the best sound card of all time the commodore amiga um used by many a european uh techno or dance music uh aficionado to create six songs and all the music on the amiga was fucking banging if you want to listen to one track that sells the whole thing check out the alien breed two main theme it is fucking legit we should all have a listen to it after i see you're typing it in it's a beautiful thing maybe that should be the podcast outro music this week or something it's fucking dope once it gets kicking it's really great so yeah i had a great sound card so that's that's one
for me it's fucking it goes crazy man frank what about you for me similar like everquest it's like the world of warcraft like login screens and then like elwyn forest music like because my routine in high school i'd come home and like i would usually take a nap immediately but i would before doing homework i would play like two to four hours of world of warcraft and like i my friends and i just kept making alton elwyn forest we would role play we would troll we would do like it was just infinite like westfall elwyn like stormwind like that was where i hung out like that was my after school curricular
it was world world of warcraft so like yeah and it's so funny because when i was playing wow i'd either be on skype with friends or just listening to like devo or other music but now like now i listen to the wow soundtrack i'm like oh yeah it's like 2005 again and so that specifically like there's an infinite range of incredible video game music but like yeah the wow music i can specifically like just puts me in that time and place i'm gonna cheekily jump in one more really quickly which is the um this was like a religious experience for me when gta 5 came out i think i've talked talked about this before
um i went to oxford circus bought it at midnight came to the gamespot uk offices and started streaming it and when that game was installing obviously tangerine dream did the soundtrack to that game um but they had one of their old songs mona da vinci playing when the game was installing and cycling through all the stuff and i remember just being like oh my god like i was like sucked it like i fucking love tangerine dream now and listen to lots of the music i was watching risky business for the first time a couple months ago and like so much tangerine dream music and that it's like so fucking amazing
but yeah that that track in particular if i play that i am weeks away from moving to america that's like the song of america to me now it's fucking it's so good it's good shit uh all right it's been two and a half hours we should call this one we've got some quick looks to record around these parts um i think oh no you guys are doing yours tomorrow aren't you uh maybe after this or maybe after this okay Okay, we'll discuss it.
Loads of stuff hitting the channel.
The Elden Ring Night Rain quick look went up last week.
If you missed it, also we did one for Battlefront 2 because apparently it blew up.
So Frank showed me how fun it is being an Ewok and being BB -8 and killing Darth Vader by rolling into him.
We're also going to have two videos in Summer Games Fest. Frank is putting together his sort of like diary of a travel diary of hanging around and doing all the stuff.
and i'm going to be putting up a video with some of my highlights from the show some of which i've talked about today on the pod as well we're also going to have some more quick looks during the week we're gonna have one for the tony hawk pro skater demo and also for what is your guys's you're not doing mario kart no we're doing the switch to welcome tour that's what you're doing the welcome tour good stuff i'm gonna get for free i'm i'm sneaking into the museum in jesse's backpack yeah enjoy i'll bring you along for the world's worst museum tour uh we did a borderlands review last month for the bonus pod
uh this month jeremy had the fantastic idea of watching the minecraft no no no this is jeremy's idea i was very great idea he came up with this not me was it jesse that was okay i see you i was anti jesse you're to blame for my night last night oh did Did you watch it already?
I watched it already.
Oh, man. Thumbs up.
Have you guys watched it yet?
Have you guys watched it yet?
I thought you seemed scarred.
Yeah, you did seem a little frustrated.
Something did seem off with your mental health today.
So I figured it was that.
So if you want to listen to that podcast, make sure you're signed up.
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You'll learn all about Chicken Jockey.
Chicken Jockey! Early access for the first part of our Everbloom series is up.
So this is the series How Games Are Made about how games are made.
and each episode is about a different aspect of games uh jeremy and myself putting this one together for a few months um it's awesome to to get the first one up and people seem to be really liking it um i think what the way i'm going to do it jeremy is because i almost have the second one finished you obviously cut together all this stuff that the lion's share of the editing i've just been trimming them up and adding in some vo and bits and bobs um the i have the second one almost most ready which is on it's not doors it's trees so that's a good one i might wait we have the first one is up on sound
it's about sound exactly jesse it's babies i got some snoop dog in there um so if yeah there's a 20 minute episode all about sound design if you want to watch that now just join us on early access and then we'll probably put that one live and have trees ready for early access people then but we're not going to do them week after week like dwarf fortress we've got four of these sort of in the can and we're we're going to record four more of them later in the year with the the developers from Torby working on Everbloom and yeah it's a different type of thing from us it's it's diving deeper into
one particular thing and um getting a bit more technical with it as well I I think if you're interested in sort of the nuts and bolts of how games are made broadly um this one strikes a good balance between being more technical more detailed but not not like a tutorial I guess it's kind of what I was aiming for um yeah so go check check that out as well um and then loads more stuff coming we will have dates for everything else actually we almost a whole year schedule is is is in place now and a lot of stuff some post -production so i'm gonna start having dates for that stuff too and uh yeah keep
your eye on uh on noclip crew which you can go to by going to youtube .com at secret tape so uh wander over there and uh yeah in the next uh next few weeks we should have some uh some updates on that by the end of the month like i said starting this whole thing three weeks while my parents were here for three weeks and then i'm going on a road trip with my family not the best idea but um that's all coming to an end pretty soon so we're stress testing it yeah right up the case it'll be smooth sailing after this exactly nobody clipped that don't clip that exactly uh all right that's a podcast everyone
uh thanks so much for listening and we'll see you next time bye