In this recent promotional segment from the podcast Forever Ago, host Joy Dolo introduces listeners to the "Smarty Pass," a subscription service designed to elevate the audience's engagement with the network's suite of shows. By positioning the audience as "Smarty Pals," the network creates a sense of community while offering tangible benefits for a modest fee of "$4 a month" or "$36 for the whole year."
The primary appeal of the Smarty Pass is the promise of "ad-free feeds" for the network's popular programs, including Brains On, Forever Ago, Moment of Um, and Smash Boom Best. For listeners who find advertisements intrusive, this subscription offers a seamless listening experience. Beyond the removal of commercials, the pass provides "new special bonus episodes every month," ensuring that subscribers receive unique content that is unavailable on the standard, free versions of the podcasts. Joy Dolo clarifies that the "free feeds" will remain available as always for those who choose not to subscribe, framing the pass as an optional enhancement rather than a barrier to the base content.
To demonstrate the quality of the bonus content, Dolo highlights a segment from the current month's bonus episode, featuring producers Anna Wagle and Errol Nwudislasi. The highlight of this episode is a new game titled "Whatchamacallit."
During the announcement, Dolo engages in a playful exchange that underscores the novelty of the game's title. When she introduces the game, the other participants initially mistake it for "hide and seek" or "charades." Dolo clarifies that the name of the game is "literally called whatchamacallit," rather than a slip of the tongue or a forgotten name. This moment of banter serves to illustrate the lighthearted and creative atmosphere of the bonus episodes, which Dolo suggests will "have your stinky socks blown off." By framing the game as something she "dreamed up," Dolo emphasizes the personal and innovative nature of the bonus content created for the "smarty friends" who support the network.
The segment concludes with a clear call to action, directing interested listeners to "smartypass.org" to sign up. By directly addressing the listeners as "smarty friends," the host reinforces the connection between the production team and the audience. The pitch is concise, focusing on the combination of a better listening experience through ad-free feeds and the addition of exclusive, fun content like the "Whatchamacallit" game, making a compelling case for the value of the subscription service.