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[Noclip's New Chapter, Silksong Impressions, and the World of FMV Games]-[Noclip_2, Road to Empress, Hollow Knight: Silksong]

Noclip Crewcast · C1 · 2025-09-12

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📋 Summary

The Launch of Noclip2: A New Direction in Games Coverage

In this episode of the No Cliff podcast, the crew celebrates the ninth anniversary of Noclip while simultaneously announcing the launch of "Noclip2," a new video game coverage wing. The team describes this initiative as the "militant wing of Noclip," born from years of brainstorming and a desire to challenge the current state of games journalism. Unlike traditional outlets that chase algorithms and focus heavily on sales numbers, Steam reviews, or genre-based previews, Noclip2 aims to focus on the artistic motivations behind game design and development. The goal is to highlight healthy development philosophies and foster a community that values deep, meaningful discussion over 24/7 social media hype.

To support this sustainable expansion, the team is introducing a new Patreon tier structure, including a free tier that provides a monthly newsletter/magazine. This publication will curate popular games, early access titles, and independent recommendations, signaling a move back toward community-focused platforms rather than reliance on volatile social media algorithms.

Impressions of Hollow Knight: Silksong

The hosts dive into their experiences with the long-awaited Hollow Knight: Silksong. While the team universally agrees that it is an "objectively, a fantastically made game," their reactions are nuanced. Many feel it is a "very faithful sequel" that delivers more of what made the original great. However, some hosts express a desire for more experimental risks, noting that in a landscape filled with innovative action-platformers like Animal Well or Rain World, Silksong feels comfortable in its established design. Despite this, they praise its tighter combat mechanics—specifically the downward dash—and its increased difficulty threshold, which they believe perfectly reflects the evolved skill level of modern players.

The Unexpected World of FMV Games

A significant portion of the conversation turns to an "oddity" discovered by the team: the Chinese FMV (Full Motion Video) game Road to Empress. The hosts are fascinated by the genre's high production value, which they compare to prestige television rather than the "chintzy" FMV games of the past. The game utilizes a branching narrative system where players make choices that lead to drastically different outcomes, often resulting in "game over" scenarios that feel cinematic and brutal. This exploration leads to a broader discussion about the hidden, often localized, world of FMV titles from China, Japan, and Korea, which the team finds deeply compelling for their unique storytelling and production design.

Survival Horror and Genre Discoveries

Frank shares his thoughts on Chronos: New Dawn, a survival horror game by Bloober Team. He notes that while it feels somewhat familiar in its "Eastern European apartment" setting, it successfully captures the intensity of Dead Space through its combat-focused gameplay and body-assimilation mechanics. The hosts also discuss their love for finding games that act as gateways to new genres, such as Into the Breach for tactical strategy or Hatoful Boyfriend for visual novels. The episode concludes with a lighthearted brainstorming session about a potential "Noclip-style" FMV game that turns the awkward realities of developer interviews into a high-stakes, interactive experience, highlighting the team's ongoing commitment to pushing the boundaries of how games are covered and created.

🎯Key Sentences

1
It's all happening.
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📝Key Phrases

1
give myself too much credit
2
swept under the rug
3
chasing the algorithm
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give it a go
5
break new ground
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📖 Transcript

🎵 🎵
Hello, friends.
Welcome to episode 244 of the No Cliff podcast.
It's a crew cast.
The whole crew is here.
The J-dogs are back.

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