Ulises, a contributor from Costa Rica, identifies the video game industry as his "dream job." Despite the geographical challenges, noting that "Costa Rica is not one country that has a lot of development in it," his passion for the medium remains undeterred. His ambition is twofold: he aspires to be a creator who "would like to develop games" because he finds immense enjoyment in the process, while simultaneously seeking a role within the media landscape.
Beyond technical development, Ulises expresses a strong desire to "cover them as a member of the press." This dual interest highlights a holistic fascination with the industry. He finds professional fulfillment in the act of "writing about them" and engaging directly with the community. A significant part of his vision involves "going to conventions and speaking to developers about their current projects," which underscores his commitment to understanding the creative process from the inside out and communicating those insights to a wider audience.
Ulises justifies his career aspirations by pointing to the unique nature of the industry. He describes the medium as "very innovative," suggesting that it possesses a dynamic quality that distinguishes it from other forms of entertainment. He argues that the industry "continues to push forward in a way that most other media does not," establishing a relentless pace of evolution that keeps him intellectually engaged.
Ultimately, for Ulises, the video game industry is not just a source of entertainment but "currently one of the most interesting fields of work out there." His dream is rooted in the intersection of creativity, journalistic inquiry, and the appreciation for a medium that constantly redefines its own boundaries. By aiming to contribute both as a developer and a critic, he hopes to participate in the ongoing advancement of this rapidly shifting technological and artistic landscape.